The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Oh hi! I had this issue on the Silent Hill Midwich map too, but on the second floor, room across from the stairs. I'm on PC-Steam.
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Second floor of Silent Hill map, PC-steam, near stairs to the left of one of the gates. Spawned in the cosmetic lockers. From front view, can see whole glyph, but from side angle, mostly hidden. Uninteractable. Does anyone know if I should create a "new report" since it's not the Dead Dawg Saloon map?
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If it's additionally helpful: I have seen in at least one instance the green glyph spawn and be interactable before EGC, before all gens were done (2 survivors dead, 2-3 gens left, found near gate in a jungle gym corner). After that, I started being able to hear them activate when within perimeter, muffled sounding, but…
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I think the application of the green glyph being interactable is inconsistent. In one game, two of us were already dead, on Yamaoka, and there were gens left to do (2 or 3 maybe, I don't remember). I found a green glyph near a gate and was able to interact with it even though it wasn't EGC and the gens weren't done. Most…
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Sometimes I can't unbind Victor, which might just be boundary issues. But at one point I had no option to pounce or do any actions when I was playing as Victor near the exit gate. I'm on PC/Steam. Can't remember map, might've been Badham Pre-School. Am I reporting this right? Does this need its own post?