Comments
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Yes, that's right, but the very reason is that you never know which side will be the first to resort to such methods and as a result it turns out that the player on the killer starts to tunnel on 5 generators because in the last game he was genrushed and vice versa, so why not just put up with it and camp and tunnel if…
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I don't understand why everyone is crying at tunneling and camping guys, it's not serious. I understand it's not pleasant, but nevertheless it's the mechanics of the game. Many hunters when I asked them "why they are tunneling" they said "because you are genrushing me". This is the main reason for both camping and…
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In fact, there are additional activities in the game that give enough bp, but they are often ignored. I suggest adding something new during the repair of the generator, Not Just skill checks, But special events, for example, a part flew out of the generator and you have to find it and bp will be given for this, and if not,…
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I was referring to the design change as a whole. Add a couple of windows and remove a couple of sturdy pallets. The current version of Gideon looks very strong for survivors due to the presence of a "Unique Opportunity", you are unlikely to be able to catch such a survivor. I would also like to point out that there are a…
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And what if, while in the lobby, the killer knows which of the survivors is with whom in the party and how many people it is (for example, the nicknames of these players will be connected by a thread, or a chain, well, you understand).I think this is a great solution to the issue of fun games and serious ones.
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I think Gideon deserves more attention because there are a lot of dishonest pallets on him, and I'm honestly tired of this map, the survivors constantly take a "piece of the puzzle". I don't mind more pallets (this is compensation for the lack of windows), but it needs to be balanced somehow because the current variation…
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Over the past couple of months, I've had to deal with a huge problem of the genrush. Situations reached the point where the survivors simply threw off the pallets immediately without even trying to buy at least a little bit of time. I don't like to tunnel and camp, but I also don't want to lose because of such an "Active"…
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This text was written with the help of a translator, so do not judge too much 🫠 I can identify several problems with the new trickster, but I will highlight the speed of throwing knives as the main one. It's terribly slow, but at the same time, how does the trickster play? You catch the survivors by mistake and throw a…