Frumpf

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Frumpf
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  • I don't expect free, uncontested wins, I just think requiring perfect communication from a swf for counter play hurts the solo queue experience immeasurably and perfect communication to deal with something the killer can just spam m2 to do feels pretty unfair in general
  • The only thing I think needs to be reworked among the strong killer perks rn is that pain resonance working alongside dead man's switch, feels pretty bad that your generator will be hit with massive regression, then you are powerless as it regresses for 45 seconds on top of that. Its like if pop blocked the generator, but…
  • Many aspects about her are definitely frustrating to me. The almost constant undetectable status on top of her zone control is frustrating. I especially don't like that claw traps don't go away over time, making drones in tight spaces like a hallway essentially unassailable without becoming injured and broken, or without…
  • I think this is a fine idea! I had an end game where someone didn't go for a trade because they assumed I had full unhook progress, when I wasn't getting any at all due to a player being slugged nearby. This caused a heated debate between us where they doubted that I couldn't self unhook and I insisted a trade was…
  • In full agreement with everything OP said, we want to mix and match!
  • This man is spitting. Vaulting content is the fomo that hurts, not the content that rewards you imo. Why not have cosmetics for doing adepts either for example? I mean video games did this for decades and the reason it fell out of popularity is it was a way to profit instead. I believe you can easily do both, give the…
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