Comments
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There have been many awesome ideas that seem to just fallen through the cracks. The Hatch Close mechanic, The DS rework, Wiping away hag traps while crouching over them, etc. Will we ever pull the trigger on any of these? Or are there any new mechanic ideas that we can expect?
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I think I have 2000 hrs as killer and 300 hrs as survivor, even at r1 survivor I find myself escaping half my games. If you're consistently dying and can't survive, it's not a matter of game balance, but player control.