The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Why is it when comes to balancing, we always have to consider killers in the hands of the very top players who have tens of thousands of hours and win streaks hundreds of games long, but for survivors it’s “no one cares about comp” and “most SWFs aren’t that good” and so on?
-
Nurse is basically untouched in all DbD history The word "basically" is doing so much heavy lifting here it's going to win a strongman competition.
-
Wraith should have extra collision while he's invisible. Make him twice as wide.
-
e: double post
-
I don’t think additional BP incentives would fix the queue times, tbh. Playing killer with another person is novel and fun enough that none of the downsides matter, the killer queue is still stuffed full. Playing survivor with 7 other people is not that different from playing with 3 other, so it’s not novel in the same…
-
nurse has been nerfed over and over and over and over and over
-
true, but it has nothing to do with being caged twice, which is what I was responding to
-
I’ve seen multiple survivors get up by themselves with 0 hook stages and done it myself.
-
survivors in 2v8 have basekit infinite Unbreakable, how on earth are y’all getting slugged so much
-
I’ve reported loads of people using blatant slurs and never get any report feedback. I’m not sure they even look at reports anymore.
-
Survivors getting slugged en masse when they all have basekit infinite Unbreakable seems like a level of learned helplessness that cannot be fixed externally. Survivors, you have to take responsibility for your own gameplay at some point.
-
I’ve seen two games where killers got more than a 3k. It’s been survivors stomping the killers all day, and it hasn’t even been close.
-
it’s pretty silly how much more survivor sided this mode is this time
-
This is ridiculous.
-
Stop queueing up for a video game you clearly have no interest in playing.
-
this is just getting sad
-
Because dogs are very good proof: my dog, being very good
-
I don’t think they even do anything with the existing report system. I reported a survivor for teleporting with video proof and nothing was done. It feels like they’ve given up.
-
I see your point, but I think some guidance would be appropriate.
-
For that aspect, I think a lot more in-game guidance is needed. I know having minimal HUD/on-screen elements is part of the visual design, but IMO that’s doing a disservice to a lot of players. What I’m imagining is this, for example: if you get infected by singularity’s pods, the game should state right on the screen “use…
-
While I agree that a lot of it comes down to survivors simply playing poorly and many of them refuse to get better, I think there’s also a lot to be said for the fact that there’s dozens of killers, each with unique mechanics. If you see a killer once every thirty matches (or even less for a lot of killers), how are you…
-
Do I need to remind you why killers lost the ability switch killers? Because they implemented per-killer MMR.
-
I’ve been trying to avoid playing as killers that have special interactables like this for that exact reason. Doesn’t seem fair to survivors.
-
Lucky Break is one of the best survivor perks, I run it in every build, and I get value from it nearly every single game.
-
Everyone cheering for this, you realize these kinds of changes are why you end up going against all Blights and Weskers right? Nerfing a killer into the dirt is just going to drive people back to the stronger killers.
-
🙃
-
if it glows, it goes
-
making him 110% is a death sentence for him imo
-
Ruin is so terrible you can basically ignore it.
-
IMO hex perks should maintain some kind of weaker version of their effect after being cleansed. The fact that they’re so easy to find, can be removed in seconds, and frankly aren’t very strong for most of them to begin with makes them a pretty bad option. Instead of being “high risk, high reward” they often feel like…
-
👎👎👎
-
It is extremely fun and good and not at all frustrating as a killer to watch my weapon clip through a survivor's model and still not get the hit.
-
Sure, maybe we can make the gens repair themselves and the gates open themselves too, get rid of all that pesky "gameplay" that survivors hate so much.
-
🦀🦀🦀
-
she’s cool and gay
-
Survivor, even solo queue, is not a difficult or underpowered role. Survivors just play terribly and openly refuse to get better or use available perks/functionality.
-
Last night I had a Dwight that teabagged and flashlight clicked at me all game, then when I didn’t give him hatch he sent me death threats against myself, my pets, and my family. Zero self-awareness, zero empathy. And it seems like he does it all the time because he was supremely confident he’d never get banned for it.
-
It’s not unfair or toxic or whatever, but it’s certainly unfun. I haven’t heard any solutions that aren’t just huge buffs to survivors (basekit Unbreakable) or exacerbating the DC epidemic (let survivors choose to die after being slugged) though.
-
I was thinking about this and the most ridiculous thing I think they could add while still being arguably horror would be Homer Simpson, due to the Treehouse of Horror episodes. And truthfully, I think I'd buy a Homer Simpson/Treehouse of Horror chapter.
-
I think Lara Croft is the only real outlier I've seen that made me question "is this horror enough for DBD" but also, who cares, it's hilarious and silly and cool that Lara Croft is in the game. The more stuff in the game, the better IMO.
-
It was survivors-who-do-gens-sided. Given the number of games I had where I was literally the only one doing gens, I'm not surprised survivors lost a lot. It's not a game balance issue.
-
no
-
well, he IS a vampire 😃
-
TBH as a killer main I honestly haven’t noticed a real impact from the extra 10 seconds. It can stay IMO.
-
edit: oops, replied to the wrong thread
-
agreed, killers should be punished for playing in a way that their opponents in this PVP game don’t like
-
Seriously though, use EMPs. I’ve been playing almost nothing but Singularity since the first Chaos Shuffle, and the number of games where people either don’t use EMPs or use them once and never pick up another one is astounding. Always carry an EMP. Always. There are tons of them, they make themselves up to like 95%, use…
-
use the free item the game makes available every five feet and which turns the entire killer power off
-
Wesker feels like the gold standard to me at this point.
-
4 gens done in 5 matches? You’re just proving my point.