The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I would only change, that if the Killer has Franklin's, then you always keep the Item you brought to a Match, because the Item you brought in is 99% lost, even if you escape. That would take a lot of Frustration away. But the Perk itself is fine. It's a great and fair universal way to counter Items. You can get a new Item…
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Agree 100% with your post. Yeah, the removal was bad.
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Dracula is one of the most balanced Killers in the game right now. You can't see in Bat Form and hearing is not that easy, cuz the Bat Sound is very loud. If a Dracula Player manages to catch up and quickly down you with that, the Player has Skill and outplayed you in a fair way.
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I would love to see the visual effect again. The game overall needs more visual effect. And some were so much better, like the old doctor madness effect. The game sadly takes so many steps backwards. Lighting got worse, Filters also and many other visual effects got removed. The game could be so much more appealing for new…
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I've heard about this Idea a lot recently. It would fix at least one problematic thing with this broken, boring Killer.
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Dracula is absolutly fine. I would even say he's in a perfect state. It's nice to have a Killer besides Huntress and Wesker high up. I really like to play against him.
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Dracula is perfect now. I really hope that he won't receive any change anytime soon.
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Generator Changes? Don't give me hopes please :/
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Fantastic Ideas. I hope at least for some of these.
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Same Problem for me
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I hope that he'll get a Skin that looks like his second Demonic Form.
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Hawkins Lab is fantastic. It's the most atmospheric Map in the whole game. And also the Map is very balanced for both sides.
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In my Opinion KIllers with Anti Loops are more fun to go against. It requires a bit more then just running in the Killer's opposite Direction and holding M1. Only Exeption are the Nurse and the Huntress. Also i love interactive Elements/Items that makes it easier to Deal with the Killers Power for a short while, but still…
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Had the same Problem too. But since the last Update Scratch Marks are back to normal and they seem brighter. I always checked if there were any Perks that change Scratch Marks, but not, nothing. But now it's back to normal, so the Devs were cooking!
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God, i can't wait for the Castlevania Chapter. I'm really exited for literally everything in this Chapter: Dracula, Simon (and all the other) Belmont(s), the Cosmetics/Skins, the Music, the Perks and even the Lore. I hope that BHVR got the permission for some "extended" Lore, like they did with the Nightmare on Elm…
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Dam, i hope they bring the Charm back in a Bundle or via Code, alongside the Pubg one
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The Perk is fine, even in Combo with Franklin's Demise. It's finally a strong, fun and also fair Perk that isn't a Gen Slowdown Perk. There is a Counter Perk and the Counter Strategy is not that hard to learn. However, i agree with the Highlighted Effect for like 10 Seconds on the dropped Item.
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I wish that the game would have a big Info Tab, that tells you how to counter certain Perks. Weave for example is really easy to counter.
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I would love to see a SCP Map or a Backrooms Map. These would work perfectly fine without any new Killer or new Survivor. They don't even need a new Chapter, just as standalone interesting Maps that doesn't feature Wood or a Forest… Also the SCP and the Backrooms are immensely popular und fit DbD really well. It would…
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Would be a Dream come true. Just add a Terror Radius to the Killer and give the Killer Spies from the Shadows or Nowhere to Hide and it'll be perfect <3
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Chaos Shuffle as a permanent mode would literally make the game more attractive for New, casual Players that would normally get turned off by all the grinding. But as many other and i said: Do NOT make it a new Game Mode, just add the Option to randomize your Perks in normal Matches and slap a BP Bonus on it if you do so.
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And some people still want Nerf… Vecna is unironically at a really great Spot right now. No need for Buffs or Nerfs.
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The Event is great,. The Voice Acting is cool after you do specific Things and Gameplay-wise it's a nice change for a limited Time, it's nice to have such a chaotic time. However the Event is really Killer sided. And i say that as someone that mostly plays Killer. The Hook Teleport and the Pallet Break just ridiculously…
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Vecna is in my opinion the most "fun balanced" killer we got in a long time. He's really fun to play as and also to play against. The survivor counters are the most balanced and fun ones we ever had on any killer. Finding magic Items and using them as a survivor is fun. Also there are the Hand and the Eye to mess around…
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The dark Maps are Fantastic. Dark, foggy - its fantastic!
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Mage Hand is perfect now. Overall Vecna is at a really good-, if not perfect Spot right now. He's fun to play against- and to play as. I never had so much Fun with a Killer in both roles. He has fair counterplay, the Items and predropping a Pallet is the way to go. And yes, a Hit is very likely when Mage Hand is used close…
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Just a Button would be fine, it doesn't need to stay as a seperate Mode. Just a big highlighted simple Button in the Perk Menu and slap a BP Bonus on it when you use it. Please Devs.
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Great ones. But not only Bards, just any cool Character from the Games.
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We will 100% get his 2nd- or even his SotN True Form. If not as a Part of his Power, it will be in his Mori for sure. I hope while he transforms, he shouts "Behold my true Form and despair!" and that he has unique Dialoge for Alucard and the Belmonts, maybe even with their OG SotN Voice Actors! But whatever BHVR is doing,…
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I just hope the Entity can't get their mouth full and chews a Dracula's Castle Map as well
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The Part that got buffed is great. And i understand the Box-Auras, great thing. But why increase the Trap-Timer? As a Survivor you can get the Trap off relatively quick, even before it activates. 3 Minutes is way too long. 2,5 Minutes was already too long, but with 3 Minutes it's wortless to even use Traps. Pig is…
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Liked it too, true Horror Vibes. I'm excited to see the Killer in it's full Glory and the PTB.
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I was thinking the same thing
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Sorry for being a bit harsh, but that all doesn't matter if it not actually change things based on the feedback in a near future. SBMM for example does damage the game as long as it is in the game and it will drive Players away, some of them will never come back. Or relatively simple QoL-Features that People ask for.…
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i would love to see a charm shop too, mostly for the for old charms. Nobody would complain about. Most People don't really care about charms anyways and don't buy a premium rift pass for charms. And for those that wanna have a specific charm, just make them be able to buy for a few Auric Cells. People would be happy. and…
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Exactly.
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The only thing that was WAY better back then were the Aesthetics. You don't miss 90% of the broken mechanics/exploits, it's just nostalgia or you wanna bully some people that don't know how to do something against these exploits when it's even possible.
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I think it's not up to BHVR when it comes to unlinking licenced Outfits.
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The Walking Dead It's weird that there's no The Walking Dead Content in DbD, since The Walking Dead does a lot of Crossovers. Daryl Dixon or Rick Grimes would fit really well as Survivors and the West Georgia Correctional Facility would be fantastic for a Map. Maybe we'll get both or one of them as a Survivor only-Chapter…
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Same for me and the Milestone Rewards don't work.
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A Eternal Darkness: Sanity’s Requiem Chapter. Killer: Pious Augustus Survivor: Alexandra Roivas Map: Roivas Mansion But will most likely never happen, not even as a small Survivor only Mid-Chapter, because the Game/Franchise is owned by Nintendo.
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Originally BHVR wanted to use Eric Matthews, instead of Tapp. You can still see this by Tapps default Outfit. It's the Police-Uniform that Eric wears in SAW 2. But they decided to use Tapp for whatever reason. Dr. Gordon and Adam are better of as Corpses i think. Both together dead in the Room are to good to not use as a…
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I would love to see Maps for already existing Characters that don't have one. For licenced ones: The Hell from Hellraiser for Pinhead (It's almost a Crime that we didn't get the Map) Elk Grove/Mountain Shack for Ash Map based on a Left 4 Dead Campain for Bill Roseville from the DbD Lore for Ghost Face (Or Woodsboro…
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Mr. X Skin and Classic Nemesis Skin for Nemesis!
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I believe they said, that the Rift Charms are "Unique Rewards" for People that manage to complete a Rift. So it won't happen i guess. But i hope that they reconsider it.
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Remove? I wish they would add the Endgame-Chat to Console...
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I agree with the Colors. The Games whole Atmosphere changed way to much. It was way better back then when it cames to the Atmosphere. Darker Colors, Darker Game, better Lighting etc. and many Maps had a bit of a dark colored Filter on it. It looked amazing, just watch some old 2016-2018 DbD Build Videos. The Devs/Art Team…
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Seeing DbD in other Games is kinda cool. Collabs and Crossovers are always nice. I just hope we see more in DbD itself, even if it's just a charm.
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I really wish this character never happened. There is no way, that the same Designers that worked on the Dredge or the Singularity also worked on the Skull Merchant.