Comments
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No. I described something that was advertised with a feature only for the people at the company that created said product to use a band-aid excuse as to why it no longer has said feature.
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Thanks for your input.
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I agree. 1,000,000BP for each code activated, for example.
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Now that's a valid point, console users do have to deal with a LOT worse in terms of gameplay stability. Sorry about that, by the way. I hope it's gotten better.
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Yes, I know. That's what I said. Console came around a year-ish after release, when a lot of the major issues had been worked on and the game had already made a name of itself.
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An intelligent response, and one that has swayed my opinion slightly in all honesty- however a public decision was made regarding a reward and while not major, changing it afterward is a slap (albeit small) in the face to the legacy playerbase. I just don't understand why they would do this instead of working toward the…
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Well, Legacy is a little different. It represents the playerbase who supported the game in a time where it had a lot of potential, but wasn't very polished. It's a reward for the dedicated players who entered the fog near Day 1 and stuck with it, grinding hundreds of hours for a single bloodweb of a single character. These…
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I entirely agree.
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Why not? They said stated an object was something, then changed their mind after the fact.
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Please read my previous comments.
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It's not a case of that. I personally think the cosmetics should be released for everyone to enjoy, and none should be locked behind codes- but the fact of the matter is, personal opinion doesn't come into it. If they advertise something as exclusive, it should remain exclusive.
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If this makes live, I'm done.