HoS

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HoS
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  • This map is one of the most balanced, imo. Main building is strong but as soon as walls are destroyed, it's more bearable for killers. The houses loop are confusing but it makes them fun. It has a long alley with clear line of sight so it has some risky areas for gens and safer ones. Only part that I don't really like is…
  • One of the very few maps that is killer-sided. Loops are not very interesting, the map is very small, the doors are extremely easy to patrol, and some rooms are literally empty and useless like the classroom. Why not add the double pallet setup we have now on Greenville? The gen layout is also sometimes horrible and it's…
  • It's an absolutely terrible map for killers. There was a rework on it and I literally, LITERALLY, don't see a single difference. Main building still has god windows, the map is huge with jungle gyms and decent loops all around. It would be better if it was a tad bit smaller and/or something was done to the window in main…
  • If it wasn't for the new anti-3-gen mechanic, I would have said this map is """balanced""" (now I'd say it's surv sided because of how big it is) because of how close the gens in the middle are. There can be one down the stairs of main building, one on top of it and on between the shack and the main building. It's…
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