Comments
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Well said. I tried playing survivor without DH and it just feels so much more fair. You have to make better decisions because if you fail a mindgame then you die. Honestly they should rework dead hard so that whenever you use it, you cannot vault a window or a pallet for the next 3 seconds. That would solve the issue of…
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So we are saying that just because the killer is slightly faster than survivors they should be able to down survivors ? Are you aware that there are windows and pallets and line of sight blockers right ? Or are you just trying to act stupid ? Scratch marks are there for tracking, one still needs to use their skill to down…
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Thats not my point here. Point is that dead hard is just too good of a perk and should be nerfed because every survivor uses it. It also promotes bad plays because it allows you to be as greedy as you want to be and still get away with it. That is not healthy for the game. If you lose a mindgame to a killer or you get…
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Did you get yours ? I still did not get mine yet
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Oh yes the killers are crybabies. I bet you wont last in a chase for more than 30 seconds if you dont have dead hard. That's how much noob survivors rely on that perk. Failed a mindgame ? Press E, Got outplayed by the killer? Press E. Such skill.
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I will have to disagree with you here. Players that use dead hard for distance are not skilled players as it basically gives them a second chance when a killer uses skill to outplay or mindgame them in a chase. Is it really fair for a survivor to get a second chance when they clearly got outplayed by the killer? This perk…
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I had two masks for bubba and i did not get the 6k shards but all of my friends did when they did not even have masks. Is it just me who did not get shards?