The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
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Comments
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I would love to see DBD and Dead Space linked together.
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I'm not praying for a seal, and I won't kneel down to beg for someone. If you mistakenly think that I have a bad attitude, it may be that I don't understand English. As for the ability to repair the Internet, we will do it after the Communist Party is overthrown. I just said that the current punishment mechanism is violent…
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If I can, I would love to show my game process. I have more than 1,000 hours of playing time, and I have never quit or played passively. In the last month, the connection started to be dropped due to network problems. Even if I don’t get offline for a day sometimes, the next time I will double the call, I will accumulate…
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You proved what I want to say, the current penalty mechanism is only to exclude players with bad network, not to prevent players from maliciously pulling the line, so it should be cancelled or reduced.
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Being sentenced does not mean that the crime is deserved. Should not vent your anger on things beyond your control. If the disconnection penalty is not cancelled, the penalty time should also be reduced. Moreover, those who are disconnected are just as uncomfortable.
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Although I only encountered the penalty caused by the bug once, it directly increased my 24-hour lockout time, and the subsequent disconnection caused my time to increase to 72 hours. I am not against punishment, but the punishment is too strong.
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It is a pity that China has strict network management, and the government even deliberately disconnects the network. I agree that there should be penalties, but whether this kind of non-player control should be the player's responsibility, and whether the penalties should be changed. Every time it doubles cumulatively,…
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Yes, I also agree that we should focus on the reasons. If the player maliciously abandons the game, I also agree to the penalty. But how to identify the disconnection. The current punishment is a one-size-fits-all approach, which is too simple and violent.
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The disconnection displayed in the game is not necessarily a disconnection, it may be that they actively clicked to exit. But network disconnection is not something players can control. Moreover, the time will be doubled each time, and I don’t even know the upper limit or how to eliminate it. This mechanism will only force…
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I am in China and have high-intensity network interference. I have 1000 hours of game time on steam, and I have never quit halfway through. Only the recent continuous network interference has caused me to be disconnected frequently in the past few days, which has accumulated to 72 hours,and the time will double every time.
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I understand how you feel. Players can directly click to exit if they want, but disconnection cannot be controlled. It makes no sense to hold players accountable for things they cannot control. And the penalty for disconnection is too high.
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Just consider what kind of character appearance you are willing to buy. Ada Wong is my favorite.
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How can you refuse Ada Wong?!
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How can you refuse Ada Wong?!