Comments
-
While true, it is definitely the hardest info perk to even attempt to counter, very near impossible, as you have to know not only that the killer opened a locker, but when it was originally opened and be able to time it. Then there's the fact that it's "down-time" (assuming you are the only person left and haven't been…
-
It will never cease to amaze me just how thick people can really be... 30s of just popping into TR and screaming each activation is a little much. You can literally paint the ENTIRE map in that time. If you're "just trying to find someone for chase" you don't need 30s to do so. 5-10 would be more than enough. The cooldown…
-
That actually is something I'd noticed in my game and I just assumed it was planned. I am very curious if that would continue the regression after it's cleansed though. Gonna have to test that out
-
It seems to be applying the progress of it to all survivors with the challenge if an Alan Wake with CoL blinds the killer.
-
Then you have either been very lucky or had a killer that didn't know they could do that. To be fair, there's so much nuance in the game, it's not really surprising..
-
Actually, OP had a good point with using it as a way to tell what gen is being worked on while still giving a buff. Would bond give the same effect? Of course, but at least there's a tiny bit of a bonus to using this instead, at least if you're a good looper. Particularly if there's multiple on the gen. Is it valuable in a…
-
If you vault a pallet after stunning the killer, and they have enduring, they can DEFINITELY hit you by the time you get to the other side. When you stun a killer, you negate ALL cooldowns they had previously. The ONLY thing is the stun duration, which got cut in half by enduring. It's why dumb-teching (the name of…