The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I was erring on the side of underpowered for most of the perks, yeah. Thought it would better to be a bit underpowered and be told to bump them up than come in with a bunch of overpowered ones. End of Men - So just bumping up the aura reveal time would be good enough you think? First of Ten - Do you think dropping the…
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Added in a Mori for the killer(and slightly reworded the lore).
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alright, compromise time: he can go through windows, but no matter what speed he approaches them at, he'll always do the slow vault over them.
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Annnd tweaked. But yeah, the random survivor illusion effect fades away after a while. So while you can still try disguising yourself as one, observant survivors are probably gonna notice. Although that doesn't stop you from using some of the abilities like Feign Hook(it doesn't matter if the hooked survivor sees you shift…
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Yeah, I think putting everyone, survivors and killer, on the level playing field of default survivor clothes is for the best. I'm sure that would make it easier to implement as well. So you think the killer should have a normal survivor walk animation as well and not go through windows like a killer(the big, wide step…
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I would've thought that was a bit OP before(I initially had the fog lasting for two minutes) but now that its only 45 seconds with a minute long cooldown, I think that that could work to give it some more oomph. Giving survivors an incentive to hide in the basement is a good idea too, if they want their map info, they're…
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"explain that better cause it makes no sense changing mists needs to be all players look swap skins randomly with each other but still look same in third person, the problem is if two are close to each other they see the change happen, perhaps they dont swap if with 12 meters of each other" Basically, every survivor in the…
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The Fog is kinda key to making him work as a character, so I'd say it would have to work indoors too, right? Having it not apply to him in the Basement is an interesting idea, it wouldn't effect the playstyle too much, would make those chests safe for the survivors to use as they wouldn't be locked by him(at the risk of…
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Made some changes and nerfs to some of the powers and perks after getting some feedback from people.