Comments
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I think the best thing they could do after the changes is remove the reduced camera sensitivity when aiming. It's the main reason why so many Slingers resorted to quick scoping. That way he can still kinda flick shots like a Huntress can. I'm not sure what else they could do with him after this.
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I've been kinda bored myself, mainly because we've just had a streak of uninteresting killer powers. It's hard to not be bored when we haven't had any killers that are lacking intereactivity or just boring to play. Not to mention the full gen shutdown meta. Hopefully when ptb drops we see something that is original,…
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Events are always like this unfortunately, this year has been one of the worst tho. Had a Twins player camp Crowns with Victor and people have been overall lame. I'm not even worried about crowns this year, just hoarding my items and event cakes til people learn how to be semi civilized.
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As much as I love Nightmare on Elm Street. The dlc is just bad. Unlike Michael Myers or Amanda's power, which catch the feeling of playing these iconic character and against. Freddy's power doesn't catch the feeling that you're playing an iconic dream demon, but a bland, basic, boring killer that has nothing unique to him.…
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Adam and Elodie Pyramid Head and Amanda
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I think they're pretty good and they're more consistient with DbD's updated style, but there's some things that could use improvement. Give Meghead her red head back. Dwight's hair should be a bit floofier and his eyes should be a little bigger. Claudette looks amazing, can't think of anything to complain about her new…
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It's a mix of his shot being unreactable when he quick shots and his zoning potential. He forces survivors to constantly weave and juke due to how unreactable his projectile is. That leads to another issue. The Deathslinger closes distance because the survivor is juking and he can constantly fake is shot with no penalty,…
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Yeah I've noticed a lot of rocks and tree on Yamaoka map are really bad too.
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Reddit Roach
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Yeahhh apparently things like Myers, Reddit, and Crossplay are censored too. It makes no sense tbh. I thought they would stick with serious stuff like slurs and threats, not petty insults and random words. It's like a Roblox chat filter.
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He's still hella strong, but he can also be a challenge to learn. Most people rather play simpler killers like Spirit and Freddy, who don't take such a long time to learn. Billy isn't too different than he was pre rework if you didn't use insta saw or rev your chainsaw at the wrong time all the time.
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I personally don't mind if I get streamed. If I get trash talked in the vod it's honestly whatever, 90% of it is just heat of the moment and reactionary. It's meant to be for entertainment not to purposefully attack and hurt a person.
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I feel like before anything they need to tweak his zoning potential. It's more "Optimal" to just zone survivors to death rather than using the actual power due to how wonky and clunky his movement is and how telegraphed PotD is. It would be nice to have PotD more usable in exchange for his zoning because, y'know, he's…
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Spare Blight? Spare Blight Ma'am?
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Swamp is up there when it comes from hating maps for me. Hate it for both sides Bad rng can make deadzones for survivors. Hatch spawns on literal edges of the map. Totems spawns are either bad or spawn on map edges. The docks are very confusing for both sides. Collision for certain loops can be janky, can't forget the tiny…
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I remember seeing comments about desync since the PTB but it was all assumed to just be dedicated servers. It's something that completely that went under the radar. So much stuff managed to get more bugged after a week of extra work. I hope the hotfixes start coming hella soon.
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Yeah I think you're right, but still, I don't think it would've hurt to put a few maze tiles upstairs or something. Mindgaming on this map isn't really an option since a lot of the god loops, plus some of them can been seen over now. Just wish they put more mindgame potential on the map that doesn't have a lot of…
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They really missed an opportunity to put more window play upstairs by making that big middle room. I would've taken that over the 25+ safe pallets (Don't forget the excessive amount of walls) that can spawn on the map. Breakable walls also completely cuck hooking and be dead ends for survivors. You know how MIdwich is Hold…
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The super annoying camping is definitely one of the core issues, but I think the major issue with Twins is their ability to create a never ending slug cycle. Let's compare and contrast Oni and Twins. Both, when played right, have very strong slug potential. The thing that contrasting them is that Oni has to build up his…
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I've personally been using the speed bottles to zone a survivor away from an area since they think it's purple gas most that time. Then I run through the yellow then pelt them with purple. In open areas I pelt the survivor with yellow gas since they have to run or I'll catch up, I run into the yellow gas then I use purple.
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Freddy: Ultimate Snoozefest with max slowdown builds including snare spamming and bloodlusting. Also sketchy lunge animation. Spirit: Very little information to work with to avoid her unless you're running bandaid perks. Even then most run Stridor and a lot of father's glasses. Pyramid Head: The change did not change his…
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The concept art looks great. I just hope it isn't just a graphic rework. I hope they change the size and tile logic on Ormond and fix the deadzones that can spawn on Autohaven.
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I'd love to get Amanda's story in the Archives. Like what someone said, instead of what happened in the movies, we see how she is in the Entity's realm and how she adjusted there. Seeing Ghostface get more lore would be a cool addition as well since I'd love to read about someone who lives a double life as a journalist and…
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Outer Strength: When you cleanse a totem, the perk activates While activated, gain the ability to throw a locker down like a pallet, trapping the killer inside the locker.
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I don't really mind Doctor all that much when it comes to his chase or tracking. The main thing that I don't like about him is the sensory overload that he can cause using specific add ons and on screen visuals.
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On paper they can lead to some dynamic gameplay such as opening different routes for killers. However they've been mostly used to create pseudo infinites at main buildings. Springwood's house of pain and nearly all the new Macmillan buildings are suffering from this right now greatly. If they're going to keep implemeting…
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I find him to be as fun as a good ping Huntress or a Billy. He brings something different to the table rather than what we normally see. The most dangerous part of the chase is traversing to another tile since he can rush you.
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Red Forest has been an extremely common map since the patch. I've gotten that much more than Yamaoka. Springwood has been as common as I thought it would though.
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Tied between Freddy and Pyramid Head. 30 Minutes of exhilirating snare spam is great. Choosing which way you die at windows and pallets is also very engaging.
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If the Golden Rule to using a killer is to not use his power, you know there's an issue. Punishment of the Damned needs to be less... punishing... and a little less difficult to use and make the transition from his m2 to m1 take longer in exchange. Instead of being zoned into nothing because of no downside to faking the…
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Slinger is really good killer and he's hella fun to play. I can average about a 3-4 kills if I'm playing at my best potential. However he can be extremely frustrating to face. His small terror radius combined with M&A can be really tricky and force survivors to be on constant alert. Probably the least annoying thing about…
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Prettiest has to go to Jane. Nearly all of her outfits can mix and match and she has really good style. Dwight and Jeff are tied for me for most attractive males. Ugliest has to go to Meg... She looks like a caveman with a meth addiction. Quentin as well minus the caveman and a little more like his face is melting.
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My personal build is BBQ, Nurse's Calling, Sloppy, and M&A. You can definitey replace M&A with a slowdown perk if that is your preference, but I find that Sloppy does just fine.
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These stats are pretty interesting. Plague is played less than Clown apparently. People still don't play her often despite the fountain buff : ( Do you think if you separated SWF duos and trios from the matches would change the outcome of the stats? If the whole team consisted of solo players with no comms do you think the…
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Cooldown: 3 seconds is very reasonable. Right now Legion gets heavily punished for ending their power and taking a second off of cooldown would be nice. Duration: I think I would just make Stolen Sketchbook basekit then give it another effect. Deep Wound Attacks: This is the reason why people despised old Legion and why…
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Killer challenges are so much easier for me. I usually get most of them done within a few matches or even one. Survivor ones can take a very long time and depend on your team to mess up. Not only that they can take even longer than a few matches. The long survivor queues do not help the case.
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Digital Deception: You like to think outside the box to throw off opponents. When injured for 30/45/60 seconds Digital Deception activates. Once activated place a cellphone that plays your groans of pain for 30/45/60 seconds. You can only place one cellphone per activation. "Let's waste his precious time" Move It: You try…
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Freddy all the way at this point. When I see the clocks on the lower left of the screen I already know it's gonna be a boring game. Spam snares around loops and bloodlust. No gens get done because of slowdown builds and Pop synergizing ridiculously well with his dream projection. His skill ceiling is far too low for how…
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I agree 100%
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I personally really like the changes to the maps. The ridiculously large maps are downsized so they can actually be pressured well. God loops are gone on most the maps. Probably one of the best health patches like, ever. Survivor vaulting feels so good now, you don't get sucked back to the window after fast vaulting. Also,…
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That would be really nice as well. What if self heal skillchecks gave survival instead of Altruism? It never made sense to me that you get points meant to be earned by helping others by helping yourself.
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The Game has a similar issue to Hawkins. It leads to very lame matches involving holding W the whole time. Lack of window play (not overly strong buildings) such as T-L walls and jungle gyms upstairs is a major factor to why the map is so unfun. Most the time you will get unseasoned survivors that will camp every single…
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Here's my favorite Jane combo. : )
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Mount Ormond. The whole map is one huge loop due to all the jungle gym tiles that spawn close to each other. Also there's unmindgamable pallet loops everywhere. Scratch marks are nearly impossible to track due to how bright the ground is. One of the biggest maps as well, which is bad for any killer without an ability to…
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I believe that Jeff was around the Legion's age when the Legion was taken. Jeff was taken around 20 something years after the Janitor murder incident if I'm doing the math correctly.
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What if there was a middle ground where it doesn't light up until 3-4 minutes into the game? It would fix the issue with it being destroyed 15 seconds into the game and the killer can get value out of it.