Comments
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Yeah...imagine that..
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The Masquerade event made the framerate even worse. I can barely see where the hell I'm going most of the time now.
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At least it's portabl- *gets verified for steam deck*
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I'm really just hoping for cross-progression now honestly. I just feel really bad for my friends that spent money on this port.
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I'm still suffering on Switch, and I had the genius idea of getting my friends on the switch version too thinking the custom games would be better but no. It nearly bricked one of my friend's Switch Lite (Game crashed and system wouldn't power on for a whole day), another friend said they had constant frame stutters which…
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So here's how the update is on Switch. My first game I try Oni to see if there's any significant change in frame rate, and I get sent to Mt Ormond. Already we've got a demanding killer in terms of processing power and demanding map due to the snow. Surprisingly, it was pretty smooth with only a few stutters here and there.…
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Great..
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Keep in mind that they are still people. While I don't appreciate what has been going on at Behavior, there is no need for such statements. Try to form your criticism in a more constructive manner.
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Given that I'm not the best killer, probably not even decent, I do feel that the performance is what's hindering my gameplay a lot of the time. I know that the Switch isn't on par with last gen consoles, but a smooth gaming experience should be mandatory, otherwise it's pointless to have the game on this platform. Clearly…
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It's people like this who take a fun experience too seriously. Sure, it must be frustrating to miss a DS skill check and get hooked because of it but that's no reason to get this upset. At the end of the day it's a video game and you can always go another round. I hope this experience doesn't affect you too greatly. Cheers.
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Fourth crash just occurred. This is turning into an everyday thing now.
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Third crash since the chapter launched. Gotta love it.
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Hi, I'm a Switch player. We exist.
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I feel that Nemesis is fairly balanced although the sprint on infection should go. I also agree on the range and how just one meter more could give him that extra little boost. Now hear me out, I'm not saying the zombie AI should be more aggressive, but smarter in the sense that they don't camp or wander into corners…
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I don't know what happened. The fps on Switch was actually good for once. Then the hotfix came. I thought the hotfix would actually FIX things, not make things worse.
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This has happened to me very frequently on the Switch. Pretty much every game. I down a survivor, take them to a hook, doesn't work, they get away. This has cost me so many kills for people dead on hook and it basically ruins any chance of getting a kill during the endgame collapse. A hotfix is most certainly needed.…