Comments
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My favorite perk. Here's the two changes I think it needs: Firstly, allow it to activate on any downs. I think the cooldown is fine, personally. Additionally, I think if you have any other perks that have some effect for damaging gens that it should inherit those effects. Something like pop could be assigned to whatever…
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Sure. Anything can be confusing if it isn't immediately apparent. I'd like to think Repressed Alliance is an excellent example of a confusing perk. Such things become more clear with game sense and experience. And yes, I agree. If there's one change to surge that I think needs to be made, its that. I don't understand why…
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Okay. Glad we've cleared that up then.
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I'm not entirely sure what you're trying to say here. Even if Surge+Oppression isn't a "viable" alternative to Ruin+Undying, I still think having another option is better than not having one at all. I like to think of it as the Ruin vs Corrupt discussion before ruin was changed to what it was now. Both had different…
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That'd be a nice change, yeah. I'll really settle for anything. Surge is one of my favorite perks.
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Yeah, I can see where you're coming from. However, the main problem with running surge with ruin undying is that you have three perks accomplishing the same thing. Not to say thats a bad thing, of course. I honestly think that Ruin Undying is far more powerful than a theoretical build with Surge, Overcharge, Pop, and…
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Stakeout. Its great.
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I'd actually love to see a very high risk high reward trade off like that with no mither.
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Reverse bear trap kills.
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Firstly, Tombstone and infinite ew3 are both ultra rare, making them pretty difficult to get in large quantities. Maybe for people who have a stupid amount of bloodpoints and just have nothing else to do with them, I could see this being possible. However, not everyone has thousands of hours in the game and can stockpile…