Comments
-
"Lads there was this one cheater... survivors should spawn on hook and killers should be able to slap on 8 slowdown perks at base kit, game is so unfair" The game was never more killer sided and killer mains just complain about the slightes things.
-
I barely get him revealed, only in really wide open places.
-
I understand that. But the fact that you can´t interrupt the stalking because of smallest obstacles is just stupid. Or that he can stalk me from like 5000 Meters away but i can´t reveal him. Who thought about this nonsense.
-
How long do we have to beg for the removal of this stupid nonsense feature? But BHVR often made some questionable choices. If you don´t want to read slurs, why don´t we have the option to opt out the chat instead of bringing a broken blurr mechanic? If you are affected by flashlight clickers, why don´t you get an option to…
-
I wasn´t up to date with the PTB - did they change the reveal-mechanic? Does it work better now?
-
so i am more or less forced to play DH for the win, then killer will again complain. "gEeZ" I just say that they are unfun, not OP (but yeah IF you will call a killer OP, they are right after Nurse in my opinion). Why do people always try to missunderstand written texts? Also i am not people, i am just myself. Funny thing,…
-
Unfortunately not, my GForce Recorder doesen´t work properly, but i will try to fix it and come back. I mean, of course it could be, that i was wrong, but if you hear the stun bump, there should also be the stun. I wouldn´t be surprised, if i even got the stun points then
-
I really hope they will fix it, but as i know the devs they will prolly f*ck it up even more. About the stretched res, yeah i saw that it can help a lot but i am a) more appealed to good graphics than abusing mechanics b) it shouldn´t be a thing, that only abusing something can fix things. It really would help a lot, if…
-
There is a difference between getting better opponents because you improve and getting punished by the game itself with less pallets / movement speed etc.
-
So going after that logic, you are not one od the best players since its capped and you are playing against better Survivors. That would mean (after your previous logic), that your opinion is irrelevant since you are not one of the best players)??
-
And where do we draw the line and how do we reward the better players for their nerf? Why would any survivor want to play in higher MMR when they gst punished for that.
-
Ok you really are serious about this. What is your expectation from the devs? Nerfing survivor speed? Nerfing pallets, better removing them? Buffing killer speed? The thing is, yes holding Shift W is strong in such situation. Tunneling, Camping and slugging is strong for killers in many situations as well but it is a known…
-
How can you be seriously with this? Is this game only made for the best players? All other opinions don't matter anymore? "hey mom look at me i am the best of all gamers and their opinions are worthless because of that" You can't be seriously that entitled. But if yes, let me ask you a question : how can survivor counter…
-
Fair point - but most people will ignore your post anyway since they don't care about this.
-
I can have literally thousands of hours ingame and still have no clue of it. If you are that good, that you don't have to rely on perks - fine for you. But who gave you the right to tell other people what they should do?
-
Imagine being so narrow-minded to think every survivor has the same skill cap AND the intention to play like you do. With that aspect (hey buddy, not everyone is a progamerrr like you), why should newbies or casuals play perkless? Because you told them so? Because you did it successfully? Sorry but it really sounds like…
-
It's so sad, that they literally killed off my boy billy with these nerfs. For me he is the most fun killer to play against, the chases are so intense. Would love to see that they bring him back to old strength
-
I didn't have much fun in my most recent matches in SWF since the MMR - As i said we are the Squad which don't take the game that seriously (sweating) and we keep getting sweaty Killer. If the killer can see a SWF he will most likely dodge the lobny or sweat the hell out of the game. Once again : Killer is mostly hard/not…
-
1. Would improve Solo Q a bit since you can kind of prepare but i see a lot of people dodging lobbies since you can determine if there are newbies (having only bad perks etc.) 2. I nearly never use offerings - i would turn that notification off. 3. No please no - it would make so many killers dodge the lobbies. My SWF…
-
I still often get hit through pallet drops (where i stun the killer).
-
Sorry i didn't understand anything besides you calling me a baby survivor (which is fine, i play ridiculously bad at the moment). But what has that to do with the fact, that these perks are very situational AND boring to see in every single game? I like to switch up my perks instead of hardsweating every single round.…
-
Or the gained token will get erased, when the surv on the hook gets into the second stage.
-
wow i will never understand, how Unbreakable, Adrenaline and DS are meta. They are so hardstuck to a situation and they all only give you advantage in one scenario each. I know Unbreakable + DS is a strong combo - but god they are so lame. If i get downed, i get downed. I don´t want a second chance. BT though is good since…
-
i played like 50 hours since the new MMR - and like 20 of them since the reset. There were a handfull of games where i had a decent group of mates and a killer which didn´t sweat like a "pRo". Other games either had complete braindead survivor or killer with pink addons and 2-3 slowdown perks. God they really killed the…
-
Bro i even said, that it would be unfair, if the survivor would see it. It´s the damn same thing for the Survivor.
-
What is this stupid argument? The risk of getting your Hex:Ruin destroyed within 20 seconds into the trial is also there, yet so many killermains complain about it. It´s a risk. But why should the killer know about the items while he can choose his perks? Maybe make the game, so he can´t change the perks anymore after he…
-
Just like it should be for the killer. All these points can be projected on the killer´s perspective. He is able to dodge the lobby because all of the reasons you named before. It´s just stupid.
-
And you don´t seem to see my perspective. Bringing a Purple medkit with syringe but losing it after first chase because the killer decided to bring Franklin´s just doesen´t feel right (he might have brought it anyway because it´s in his perkbuild - yet he can simply destroy 4 items with one blow or just don´t bring…
-
Yeah but these are legit strats, just like camping / tunneling etc. Killer should not be able to see the strat beforehand AND having the ability to take the strat completely out. It´s just unfair. If i would know for example, that the killer will be a Plague, i would take out my medkit and my We´ll make it because they are…
-
Would be ok for, like i´ve said.
-
If the killer wouldn´t see the items at all, this problem wouldn´t exist ;) The killer can kill, he can take them out of the game. Should be enough advantage. He can tunnel, he can camp, he can slug. He decides how the game will turn out to be. If it´s gonna be sweaty or chill. He is like a referee. Only in the toptier of…
-
Just because some idiots use third party programs or cheats or whatever doesen´t make a reason, to affect every normal-playing survivor. Imo the killer doesen´t need additional information ( i am a casual red rank survivor, clearly not the best but not garbage imo) and i play mostly with randoms. Since Randoms in Redranks…
-
Maybe i slept under a rock or i missed something but i really have no clue what you mean. Also the guy above me, why can´t people just normally discuss about an issue instead of insulting people or claiming that they know you or your reason to write texts. What is this general toxicity? Do this sort of guys feel good after…
-
I don´t have no clue, what you mean?
-
Ok i see the stalking thing with the campfire, you want to go the realistic way. Did the killer find their driver´s licenses or where did he get all theat informations? If he can see them, its fine (thats what i said before). You can argue like that with the items, ok. But he definetly gets no information by stalking them…
-
Then why would you add FPS-content? Because Shooting is FPS content and Huntress and Slinger shoot. So you should be able to fix your game so the FPS-Content will work (which doesen´t)
-
I know what you mean - But i played PUBG for a long long time and it´s hilariously buggy. But it was not like ALL Shots were stupid or lag or "through walls" or whatever. In DBD - Everytime the killer aims behind me (when i am running around a corner for example) i will get hit. I will even see the blood which will come…
-
As a surv main, i don´t like both but i really hate RPD. Haddonfield is okaish for me (not so strong as many people say in my opinion)
-
sorry for the late reply. the killer was a nurse - which made it basically worse. There was literally no heartbeat because i was like 40 meters away. I only heard the sound you get, when you are affected my starstruck / noed / etc.
-
I did, there is no Felix on his screen when he starts the attack. He turns in his direction with the jump but thats simply not possible. It looks like auto aim for me like the Autoaim for Nurse.
-
in the video, it´s clear to see, that he was not facing towards the survivor and still got the hit. The Felix was not on his screen. I can understand a wide hitangle for blight, but for victor?
-
i have a different opinion here. Killer should get no hit, when they can´t even see the survivor on their screen. You can basically stand right behind the survivor, facing where you want, you will get the hit. This is just broken. I often think: "ok i will get victor out, he will handle this with ease". I hit 90% of the…
-
in this clip, you can see, that victor pounce looks like he can swing like killers, when they hold M1. The Felix was not on his screen, when he let the pounce go. As a survivor, you can often see Victor flying past you, but then he flys against an invisible wall behind you (your actual hitbox) and you go down. This is not…
-
also kicking Victor is basically stupid because she gets him back after 6 seconds. survivors should benefit from kicking victor, not getting punished. Also the notification charlotte gets when someone is around victor is stupid, when he´s standing beside a hook. this should simply not work around a hooked person.
-
i play him myself. I am not the best killer but i hit almost every pounce because it´s hitbox is so big.
-
my only problem is the ridiculous victor hitbox. You can´t juke him in open field and in structures he can catch up to easy. A good change might be, that he can be kicked while is charging his pounce, because then, he just can´t stand 1 meter behind the survivor while the survivor can´t do anything about it.
-
Yeah because the gens will pop like nothing, the players in tournament will memorize maps, they know exactly what to do. I am talking about casual players. We often get destroyed by players who don´t camp and tunnel, and i am totally fine with that. They are simply better. I am also fine with getting tunneled and camped. I…
-
But i am talking about the often seen scenario, where the killer goes for the unhooked person, often even waits for borrowed to run out, completely ignoring the person who unhooked, even when they are sandbagging or other things. Thats tunneling and that happens a lot. You as the unhooked person mostly can´t do anything…
-
You know that there are many killers, who will come back for the unhooked person from the other site of the map (which will take a lot of time) just to get them downed and hooked again? Of course if i unhook right infront of their face, it´s my fault. But if i wait and the killer still comes back, there is nothing you can…
-
Didn´t know that actually (never tried it ;) ), i was just curious because you got an upvote right after you posted it. I thought it had to be a self upvote. Sorry for that.