Lethal1903

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Lethal1903
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  • I like the changes they made to Pig, trying to focus her more on her ambush power for chases. Her traps will always slow down survivors but even if you try and interfere with the survivors while they're on the boxes it's still unlikely that you'll secure a bear trap kill. I think this buff to her chase and very slight nerf…
  • The strong buildings feel very survivor sided. The multiple levels and awkward paths caused by breakable walls make this map feel a lot larger than it is. This makes it feel even worse for killer. But the worst part about this map is how the several variations of this map cause it to come up so often!
  • This map feels very balanced with evenly spread pallets and loops. But it does not feel very fun with the severe corn blindness, or how flat and boring the terrain is. I don't mind this map at all as survivor, but my opinion changes with it depending on which killer I'm playing. Stealth killers like ghostface or sadako…
  • This map has the same frustrating characteristics as maps like Dead Dawg Saloon and Mother's Dwelling where they have strong, survivor sided main buildings where the killer is foolish to chase. These maps are balanced with having weaker areas of the map with some dead zones and some weak filler pallets. While the end…
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