The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Everyone voting for Myers, while other killers like clown and pig suffers from inefficiency 😔
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Exactly, I think she need a rework aswell.
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Looking at this post brings me hope for a better game, you guys are hilarious!
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Excuse me, babies? This is just opinion wise. It is hard to get used to when you have played this game for ages in a setting that had a fitting for your eyes, and however, not everyone needs icons this big. To agree with your opinion, yes, it doesn't change the game on visual view, but it is still annoying to have icons…
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Yeah I Can't play this game either, due to this UI scaling, I am unable to participate this game. Maybe the reason for the login bloodpoints everyday is probably for keeping players on while they are fixing the issue (maybe). If they do not fix this ASAP, I'm not gonna play this until then.
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Comparing this killer from the past, she really has gotten to a crippled state where she is completely reliant on her crouch. Her stealth is slow, her bear traps are mostly useless as there is too much time given to survivors and the exit gate won't punish anymore if they escape while wearing it. Her power has great…
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No, this post is unreliable and I don't like the idea of it. End...
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I have exact problem too!
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Or why don't they just save the rework idea to a killer imo. Like Pennywise.
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@artist then what else would make expose work on legion. Can you give an example?
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I had this in mind. When legion has exposed status effect on a survivor. The second time he stabs the survivor with frenzy(which would put him into fatigue), resulting in a down instead of lowering the deep wound bar. OR. Make it so the frenzy always gets refreshed every time he stabs the exposed survivor. Does this sound…
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Thumbs up for that
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Just focus on your argument. If you see people treating you with disrespectful critics, leave them be they are not worth of your time. We gotta focus on our case and make our dreams come true for better gameplay.
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Just let the killer able to close hte hatch and then the survivor version of ranchor "Left Behind" can eventually come to great use at that point. Also buff left behind to 200% repair speed so survivors can have a better chances at repairing.
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Nerfing her is unnecessary. She is one of the most balanced killers out there imo.
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Man, are you saying all black people are lookin' like the same cmonBruh
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Always love playing risky.
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Now, this was something I also some kind had a thought of, when wondering what modes that would be fun to implement in the game. I'm totally in with this idea. Greatly explained and well thought. I hope the devs will look at this thread.
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That's why you have to try both roles to understand the pain on each side. I can understand that you get mad when hooked, but that doesn't mean you can complain about everything for what your cause of loss is. Yes both killers and survivors are toxic, because some people just won't understand how the game is made to be…
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Yes, and even if you are trying to grab that survivor from any angle that is rescuing, you are still vulnerable to body blocks. So what are the survivors so pissed about if they got opportunities that can outplay the killer. Many survivors are so spoiled, according to complain about the least necessary things that occur…
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First of all, I still wish to complain about that hatch. Second, if a survivor is faced camped, either go save the survivor or leave him/her and gen-rush as the punishment for camping.
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Since I grew up with Left 4 Dead, Bill will always be on my right hand of choice. Laurie is my second, because she's extremely fun to play as :)
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This looks incredibly interesting. Nice work! I would love to hear the stories later ;)
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We need a killer like that
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I could give you a hug my friend ❤