The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yeah i wasn't really a fan of F13 for that particular reason haha. Also just Jason teleporting everywhere. I suppose DBD could implement it differently. Where you don't have unlimited stamina, but it doesn't just run out after 20 seconds of running.
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Agreed. Stamina could be cool but I feel like that would have to be a big update, or maybe even DBD 2. It changes up a pretty big mechanic in the game. For the Claudette thing, I stipulated it would only be used once per match. Don't want to be too broken haha
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I love some of your ideas, especially the Feng one. For Meg, maybe the reduction of distance could be even smaller? So from 2.5 metres to just 2 metres? It's the only edge I could think of that matches her backstory/aspiration. Claudette's change seems reasonable, but I feel like stypic/syringe would work if the actual…
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It's not like they wouldn't balance it out for Killers. Killers could get buffs too. This is just to stop Survivors from being copy-paste. You know that the Killers are the favourite child of the devs, the Killers are LITERALLY what people want to play DBD for.
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Yeah that's true. I suppose it would be a BIG update they'd need to save for like a big announcement or something, but it would be awesome.
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That's why my very first stipulation is that they're interactive, not just a stat boost. Also, a boost like that would be too prominent. Instead of Meg getting a generic speed boost in footspeed, she could get for example: Athlete's Hurdle: Meg is capable of performing a fast vault when only running at a window for 1.5…
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Loutermilch has tentacles, and multiple arms. That would make for an epic Mori. Walrider could possess Survivors maybe, but that seems a little broken.
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That's fair, although there's no easy way to introduce something and not have bugs. If they ironed those out over time, it could really mix up things for the better. If folks wanna min max, who are we to say no to them?
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How is it not already like that with the Killers? You have to pay for certain Killers. And given that I said for the Innate Perks to not be prominent, I doubt they would be game-changers as I said in the original post. Also, many Survivors are free, so it wouldn't be that much of a PTW game. As for people disliking the…
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I can agree with this. I think I'm mainly considering him for the scare-factor. He was f***ing terrifying.
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I've always thought about that! I feel like Chris Walker is too basic. He's just big, looks like he'd be a beefier Trapper. I'd say either Walrider from the first game, or the Demon from the second game.
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Yeah that would be cool, or search those junkpiles for toolbox add-ons. Perhaps, they could even make his Saboteur perk his Innate Perk, and then give him a whole new other perk that could just amp a stat or something.
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I really like the idea of this, but it could be tweaked. Perhaps every Survivor has 4 perks, but a passive innate perk as well alongside that, and that could be a parallel to the Killer's "innate perks" i.e. the Hag's traps, the Huntress' hatchets, Ghostface's stalking etc etc. So for example, this could maybe be a…
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:( EDIT: Gif didn't work smh