Marsheiraa

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Marsheiraa
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  • Crazy ideas are what I live for. I quite like that concept too. No mither needs something sizeable instead of it being used as an infinite usage Unbreakable you'll probably only get away with once. So this actually brings something creative to the table. Where you may be broken, but you can actually get away much easier.
  • Also, as I should clarify: My idea for No Mither would NOT activate endurance with vaults. You would have to be doing one of the many actions affected by Leader. So you'd activate it with exit gates, healing, gens, unhooks, etc.
  • Going along with this, I will say, changing No Mither to be secretive at first will accomplish the same thing a use of Unbreakable would have, except now you're injured for the rest of the match. Sure you could maybe do it again, but a killer will see you use it once, and they will not slug you again, so at best, you will…
  • Well, perhaps i tersely phrased it for the sake of keeping my perk from being too wordy. But I wouldn't make it work for every interaction in that sense, more like, this perk activates while performing interactions that could, letsay, pertain to Leader. So you'd still be at a grave disadvantage being injured the entire…
  • I definitely see what u mean, I was thinking, it's not like you lose points, you still get all the points and chance to pip, if anything, u get a chance for more points. But seeing all the feedback I've gotten, I can see how a lot of people won't see it that way, and would understandably get upset. The only scenario I can…
  • Not tryna out ya or anything, I'm just curious is all, what makes it a bit too much? Ya always have the option to just escape, the prompt is just an additional action. Also don't ask why I'm so invested in my concept ideas, I'm on hella adderall and I like gettin my creative juices flowin, dbd makes for a good outlet…
  • I am a killer main, where's the fun in makin it too easy. I can already imagine stealthing onto a Survivor interacting with the hatch and grabbing them off of it. ;) Although they can still certainly choose to leave instead of save their teammate. But maybe have it so it would power the exit gates, just not keep them open.…
  • Indeed the hatch does close permanently as the perk states. No key will save you now. Hmm, mayhaps, I was thinkin more of a battle for the exit gates deathmatch. I was also thinking it would trigger end game collapse to make it really tense. And absolutely, if they brought an item, it will certainly still be on the ground…
  • Tbf, there's numerous reasons people already ragequit in this game, so I don't imagine people who don't already have a salty nature will get any more upset with something as risky as this. I see this as more of a "hey lets get more bloodpoints together" perk for both sides. I do think it's niche, but I like niche perks,…
  • I think it'll be a little bit like Spirit Fury or the like, where it's a surprise upon first use and grants an easy hit, but the survivors will have to be more cautious from then on. And ik it's possible, considering Ghost Face reveals, so it would likely function very similar, except their won't be a highlight telling you…
  • You Can Run: Fate is sealed the moment your eyes meet. Get notified when any Survivor is looking directly in your direction and standing within a range of 32 meters. When a Survivor within 32 meters of you has direct line of sight for longer than 1.5 seconds, they scream and you gain 5% Haste for 3/4/5 seconds. The effects…
  • Forgot I posted this for a hot sec. That said, I do agree it might be irritating, but I feel that both a hefty enough cooldown on the power along with a limit on your number of actions (in this case, u can only choose one of a couple), might make it manageable. Like, give him strong, powerful actions to make as a…
  • And yeah, I know there's a lot of controversy behind this concept, not many people will agree with me here but I do think Slenderman would make for a great DbD killer, considering I feel that BHVR tries to use their license deals to add characters who've truly made a name for themselves within the genre of horror. And I…
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