Comments
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The original suggestion buffed survivors if the killer tunnelled, and nerfed the survivors if the killer didn't tunnel. This is well-balanced imo. All you're suggesting is to buff killers and nerf survivors.
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How about simply being able to see all gens on the map at all times?
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I wouldn't mind this idea, but when I start a game of DBD I specifically want to play as either survivor or killer. If this game mode was implemented then it would be used a fair amount at first, but I'd imagine the wait in the lobby will eventually be quite a long time, as it'd be quite niche.
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"*How about both? Implementing a substantial incentive and damaging punishment would give Killer players double the reason to not tunnel and be properly rewarded for spreading hooks*" Ummm...the OP's suggestion is exactly this.
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The numbers are a bit extreme, but I think this is a brilliant idea in general. Hope BHVR see this