Comments
-
I love the idea. It makes the effect more impactful and threatening. Questions: When a survivor gets the Blindness, how will the UI be hidden? Will it be gone in a snap? Or will it fade away in a few milliseconds then reappear the same way? Will the survivors get briefly the “Blindness” notification while everything else…
-
@Gocee Looks like they haven’t read then.
-
I’m sorry to break your bubble, but this isn’t what the reality is. The 7.0 Beta rolled out a month ago and we have nothing of those. The Beta has HDR manual settings, 16 player party chat and future updates that won’t no more require reboots. The PS4 is reaching its end life cycle, and Sony is obviously shifting its focus…
-
Exactly. Since previous actions don’t count retroactively towards new trophies, I don’t mind to do them from scratch. All matters is to know what does or doesn’t count towards trophies.
-
@Peanits Do you think that a such feature will be possible?
-
@Gcarrara So tell me, are you a forum moderator? Do you have the power to pass my suggestion to the dev team?
-
Sadly it has been like this for 11 years. Only an handful of games would have an in-game trophy progress menu.
-
Sony should implement this system, but until then BHVR should make it trackable in-game.
-
Nice to hear that I’m not alone for this demand.
-
Well, Wounded Healer can be seen as the second worst survivor achievement then. I used for a while No Meither perk so I can heal other survivors without getting healed, but it doesn’t seem to ever count from the beginning. So I decided lately to remove the perk and simply take the hit for each survivor getting chased or…
-
You gotta take risks and attempts, hoping that the killer doesn’t close the hatch? I’d work on the last generator until it’s almost finished, then wait until the 3th survivor is dead so I finish it, this is what I plan to do.