The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
-
I really like this idea and it would diminish the frustration from being tunnelled and camped.
-
Hi, if you refer to response # 1 I state "I'm also not talking about tunnelling as in I was the only survivor the killer could find. I mean straight back-to-hook-Andy, I take a hit and he goes for the person I just got off the hook and was in the middle of healing. I've even gone so far as to take a down and the killer…
-
"It would be nice to not Tunnel anyone if they stopped T-bagging at the exit gates... Cause I take that as "hahahaahhahaha we won, you lost" and no one can convince me otherwise" 100% agree with this statement, I only teabag when a killer is already being toxic... Toxic gets toxic back, in my opinion. However, if it's a…
-
Exactly! They fixed a problem that 1% - MAYBE 2% of players experience, but couldn't be bothered to fix the many other issues that 80%-90% face every time they play. I'm glad you understood :)
-
"You're talking about SWF right and how it ruins the game for the killer because you can play hyper efficiently in ways the game isn't balanced for." As stated in my first post, my SWF won't play because of the tunnelling and camping that is rampant at high MMR. That's already 3/4 players that have quit the game because…
-
Right, but you're ruining the game for other players by utilizing a mechanic that shouldn't be in the game.. And by shouldn't, I mean, you basically stop a player from playing so you can win. In other games, this would be considered exploitation. Also yes, some killers do tunnel just to be toxic, and I'm sure you know the…