Comments
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actually the challenges helped me improve. like the make the killer miss 3 times: i learend to loop better and mindgame better. and im on console :)
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I am one of those players that looks forward to the tail being nerfed. HOWEVER the answer by Peanits is really good. the point of playing against xeno is using the turrets and gaining distance. there are maps that are hard to play on but it is always doable. i still hate playing against xeno but playing against him…
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i really dont play killer so i wouldnt know but i read up on killer perks to learn how to play against them and i read up on the combinations you suggested and it does seem feasible. if you do test it out and works well for you maybe you could drop a comment here :) im really curious on killer builds.
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i agree and apologize for this thread becoming other than the topic. will not bring anything else to the table unless it is anything of value.
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okay. thank you for pointing out those things. and i was wrong for bringing up killer perks should be nerfed as well. there was no real point in these as it was justt pointed out to me that survivors are and have been overpowered for the longest of time where they can insta gen and do 1 sec heals. i am at fault for playing…
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okay.. thank you for letting me know that my opinion does not matter. i guess im just playing the game wrong because i never experienced the overpowered state that you are talking about and my opinion on balance is biased because i main survivors. it does not matter that i play the game for fun (i dont really care if i die…
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man i miss playing against Freddy. my win rate is horrendous (its like 1 out of 20 LOL) but im just a fan of freddy. the Laugh whenever the dreamstate comes in is awesome... i really wish i get to play with a lot more freddy's
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All this tells me is that you don't argue in good faith - There's a difference in having a good argument versus putting someones opinion down. the xeno patch isnt a nerf but more a balance patch. if they adjusted the range to be shorter for its tailwhip or even improved the slowdown effect from the turrets then thats when…
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Twins i think... like 1 in 200 matches
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WOW... i never thought of this... so true that UW and dead man switch synergizes well.
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the premise of nerfing a strong perk from survivors but not from killers is not okay - not on a literal sense where once you have a survivor perk nerfed you SHOULD nerf a Killer perk. I lean more towards balance so what you said here: "Then, we get an update that makes just one change, and that change makes one survivor…
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what you said is sound but you also have to consider the state of the game and what the nerf or buff entails. like with what you said if a perk was created, and it was game breaking then why would devs even put it in if it meant that players either killer or survivor would not find this fun. is it too much to ask that if…
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im not ignoring anything. the premise of nerfing a strong perk from survivors but not from killers is not okay. there should always be a balance to things. they way things are now with DBD killers are just getting stronger and stronger and survivors are just getting slower and slower. im not a pro player and im not even…
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I only play soloq and i have bad aim for using flashlight so its medkits for me... but 99% of my games have always been facecampers and tunnellers...
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alien will stay alive and be fixed... for the better
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Picking on my grammar, sentence structure, spelling or capitalization is not really helpful nor does it make you the better person. You understood my comment and went this route... tsk tsk... Okay you're the better person and the best here...
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this is true... im just saying because the past few updates/patches have been pro killer and the need to make them stronger. its not fun for us survivor mains anymore.. i play soloq and its really just not fun playing anymore against any killer.
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so damn true
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hello killer players... im glad that you guys are having fun at the expense of survivor mains not having fun at all. now if only killers stop tunneling and face camping...
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really? you want to nerf MFT but not perks from killers? you only play killer i gather.
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i say that not only will they make her 3 gen stronger but they will add fastter movement speed and a wider or longer reach.
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rework = make killer be able to kill better so basically that means that theyre gonna buff the killer right?
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wow are they gonna buff another killer again?
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how about face camping rates or tunneling rates? that would be a good stat to show LOL