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NEETQT

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NEETQT
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  • sir u do realize playing spirit isn’t that difficult at all right
  • Welcome to the fog my friend
  • there’s no skill in camping/tunneling someone off of a hook either but that’s a different discussion.
  • Hi there! Thank you so much on your compliment regarding the perks. You're right, her powers do take heavy inspiration from other killers existing in the game. Her Secondary power, Witch's Brew, is supposed to play out a lot like Myers/Ghostface due to her being limited to melee attacks, but still terrifying due to her…
  • You're right I shouldn't use the term. I just couldn't think of a term off hand and to be honest it wasn't the most important thing to me, more so what it does. It's not a completely fleshed out idea. Your analysis of the powers is right - there are many similarities between the plague, but how they play out in game is…
  • @DWolfAlpha Thank you so much for your response! I will say that all the suggestions related towards items names/etc I do agree with name changes/etc to fit existing lore. I wrote this up a long time ago and hadn't looked to see if there were any updates (when I originally made it, there was no identification and…
  • I would argue this is a slight survivor buff, but those metrics would be incredibly hard to analyze (amount of times spent/how that effects the average game, how these items effect other games they're brought into etc) are all really hard to quantify and verify. But, no matter WHAT, there will always be people who want the…
  • IMO if the requirements to open the stash would be totems + chests, the incentive would have to be more. I could see someone arguing just chests being searched could be too little time investment to unlock the stash itself, but actually finding all the totems in addition would be a LOT of extra time. And more often that…
  • This guy smokes
  • Thank you for such a detailed response! I'll do my best to format my responses addressing a few key parts I found interesting. "Also, if you bring one unique item, you cannot find it again in the match (which would in ridiculous cases allow 8 omega toolboxes, 4 is already heavy to deal with). That would make them really…
  • Thank you so much for such high praises!
  • Thanks so much for the input! As a solo survivor, I can totally agree with the sentiment that I find my teams don't have a lot of free time on their hands, but I would also note that a lot of the times players tend to waste time doing things like follow the killer around, looting chests, doing totems as is. (In a way the…
  • Thank you so much for your input! My main objective here was to add something to the game in order to slow down the overall speed of the game, while adding something that won't really effect the CORE gameplay of how the match is to play out. The rewards are to match that, they're strong items, but they're not so strong as…
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