The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Okay, thank you!
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Yup
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Oh yeah, bm-ing and calling names in post-match lobbies against an obviously nice playstyle with gradual 8-hooking before even trying to kill anyone are absolutely and utterly nonexistent. "Do your gens, be respectful and don't be a twat when leaving the trial" doesn't seem like something a lot of survivors even consider…
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Can I pm you so that I get updated?
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Have you decided on the time yet?
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That is straight up nonsense. You support a mechanic that can be abused hard and the devs will have to do something to somewhat counterbalance its abuse potential. I suggested the most straightforward way to do so, yet it looks like you only support the "gimme all the benefits, idc about everything else" point of view,…
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LOL Can't you see the potential of being abused by experienced swf's? To be fair, I'm sure you don't, based on your posts above
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So, are you proposing an auto-regression mechanic if there's no continual progress on gens for more than a few seconds? If not, then bully squads or just coordinated teams are gonna have a field day with 3 gens at 99% progress being able to stand up lol Should I mention getting downed at pallets so there's only 2 options…
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My friend used sprint burst, technician, iron will, and adren, and had the same exact issue, so perks are unlikely to play a role unless it's technician. He plays on steam. Oh, and he was running a flashlight with no addons, meaning the toolbox is irrelevant. He even picked feng, which didn't solve it either.
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Same; mother's dwelling, was playing nemi. No progress notification, no progress after the match.
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There's difference between "not willing to share" and "not willing to see my willingness to share turned against me", but whatever.
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I am. And I'm not getting as many BP's as I would have if they brought terrormisu instead of a mori/map. But this way matches are less fun and less rewarding at the same time.
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Nope, and I stated it in the opening post.
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Aaaand again. This time the survivor was invitation-exposed and didn't even get injured.
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If it's the reason, then it sucks. I've had at least 2 matches with 2 survivors leaving like this in each case.
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At any point in time - nope. They were injured and I was playing dredge.
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Just happened again. I got stunned with a normal pallet and hit an injured survivor and he didn't go down.
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Yeah, all killers I've played against were hard tunneling and/or camping. Except for two, and one of them was farming bp's. Good thing I can play a killer and practice my newly-acquired dredge. I have to adjust to his controls :)
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I wish readability was the sole reason lol. If you read those closed posts, you can see that they were closed because of this issue "not being a bug". Also, I hope that something glitched and my first comment like this was not removed by a moderator, but disappeared because of... reasons.
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Same here. Reinstalling the game didn't help. I'm on Epic games.
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Yup. I could get out of gold having 2 pips a match, but now it's one pip at best