The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
I am glad this topic draws some attention. Yeah, as it stands now, chests are not worth time searching in the first place. Then we add time which spent looking for them. And risk of finding map/key....
-
Yeah, that would be good QoL improvement. Yeah. But I'll explain. I want that dopamine hit when I'll find medkit with 2 heals. And I am ready to pay for it by spending my perk slot. Or make chest search even longer.
-
@Blueberry . MMR, which is hidden to everyone. This is very convenient because everyone on this forum is high MMR according to them by some miraclous way. I am not trying to insult you. But I genuinely dont know if this speech is not driven by someone's high ego. So it is not a valid point to me in general. Important…
-
Exactly! People here are farming bloodpoints, doing archives, grinding achievements, doing meme builds, stacking flans for their grandkids... And I am told: "It WiLl bE bAd fOr CoMpEtItIvE" (where its already banned)
-
@Blueberry you describing such niche situation it is weird
-
Do you really believe DBD is such a competitive game? Yeah it has some comp elements here and there. But no leaderbords, no ranks, no competitive mode, no comp rules, nothing. This game earns money not from sweat lords with 1000+ hrs. This game is for majority of chill people who for example buys Myers not because they…
-
Yeah, it so OP that you never see it play. And in competitive it is banned anyway. So what is the difference? SWF in pubs are doing 100+ winstreaks. Do you really think Kinship will make it worse? And in soloQ as survivor you already get hardcore camper in 80% games. I thought, we have to worry about the majority, are we?
-
Mind you, everything in the hands of SWF is quite scary. At least it is not very abusable perk like Boil Over. Killer gets his hook progression so what is the problem?
-
The most annoying part of that is that you will lose two health states for this mistake. Also, They added a few lockers near the pallets. It is almost the same story but actually even worse: sometimes survivor use pallet vacuum to fake running away of the pallet but then vacuum+stun the killer. In this scenario you are…
-
Yeah. This game has so many ways to piss of another team. It cant be fixed, its part of the design. And either you adapt or find something more suitable. Amount of suggestions to disable Bubba's chainsaw near hook is immense atm and always will be. And I don't think this crap would work. But what came to my mind: What if…
-
Empathy + Inner Focus + Self Preservation + WGLF/DH/Sprint burst to go for flashlight saves. Empathy to locate injured teammate With inner Focus you know exact killer position when it downs surv Also for several seconds you have no scratch marks, nor blood, nor grunts I am gonna tank my MMR hard with this build but I will…
-
Than they can camp with Ghost Face perfectly fine :)
-
Twins Since there is going to be QoL patch for the Twins I decided to add my 2 cents for this killer. These addons have in general different goals and in can be divided into 4 groups: 1 - those that will help to solve annoying moments when playing twins 2 - those that enable you to play backwards (Making first hit with…
-
Silly suggestions, honestly. 1) Changes to BT: I can't understand what do you mean by that. Endurance has no effect if survivor already has deep wound anyway. So your suggestion changes nothing to this perk. 2) Leatherface. Silly. If it will happen survivors will abuse this. Knowing that safe place is near the hooked…
-
I tried to main The Pig too but she doesn't perform on high rank at all. 1)Her Ambush is countered by Sprintburst. Rip. The end. 2)Traps are fine. As you said they are quite random but that okay. 3)Addons are just pile of garbage. I don't know what you would like to fix there but I think developers should redo them from…
-
Yep, It was nerfed. I don't remember exactly about repair time in particular. 2 years passed. But there was definitely skillcheck nerf. And back then there was no Ruin and no Thanatophobia.
-
Yeah, dynamic generator completion is what what we need. 110 seconds though... it's too much. Not in term of balance - it's boring. Even with 80 seconds you see so many people who not doing gens. 110 will be insane. I'd better see 80 seconds from the start but buff killer's basic speed to make game overall faster.
-
You won't make 3 sides become 2 by adding communication :( There is very liitle about communication. Its just solo player queue consists of ragequitters, newbies and ppl who got no friends to play with.