Comments
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I love seeing sadako mains banging away at this cause. As an occasional sadako player I salute you!
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It's just an achievement. I have this one. Know how much it affects my gameplay and life? Not at all. Just pretend like you have it and it's the same thing as having it.
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Survivors would never get to actually complete all gens and exit the gate.
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Bad news: being on the ground sometimes is playing the game. It's like asking why you have to wait to respawn in overwatch or why you have to wait for your team to get eliminated in counterstrike. Being dead is part of the game. Being slugged is part of the game.
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It should work both ways, but no on demand aura blocking.
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I don't think it's worth the dev time to muck around in the code to implement this for something that happens every thousand games.
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I never said there was a concerted gaslighting attempt from survivors. Kindly don't put words in my mouth; I don't think about people like that. Survivor players are not a hive mind or a singular person. They're just people that play the video game. Individuals. What I did say, if you would do me the kindness of reading…
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I put it on their ass when I'm right on them. He's not exactly the most difficult killer to play in the world and good survivors don't let you hit chains from a distance anyway. Without impaling wire they just break them on the environment and it does nothing. With impaling wire they kinda do something, unless they spawn…
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I don't really think of the game in terms of this or that main. It's tribalism and an unhealthy way of thinking about people. The folks you play against are your opposition in a game, not your enemy if that makes sense. I play whatever the incentive is anyway. That being said basekit unbreakable is the obvious end goal of…
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What is slugging? Like what's acceptable to you? 5s? 15s? What average will make you happy?
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It's not. The statistics don't bear it out. I will play duos with you for an evening and if anyone gets bled out one time, I will buy you a steam game of your choice. Sound good?
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Remember when survivor queues were 15+ minutes at night? Why would you want to go back to that?
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It's really not. I have no clue why people are pretending like it happens more often than every hundred games. Oh wait, I do know. It's a concerted gaslighting attempt to get yet another powerful perk basekit.
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Impaling wire is the only thing that makes hitting chains worthwhile. Without it it's just pointless.
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Why would it be mandatory to run a perk that counters a killer perk with about the same usage as unrelenting? Do you see unrelenting a lot?
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All this frothing rage for the sake of an animation that you have to see sometimes.
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This does not happen in most of your matches.
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God, I aspire to harvest these levels of salt. What a champion.
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This. Sometimes I get matched with South Americans. I live in Kentucky. There is no absolutely no reason for it.
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Oh, I was misunderstanding. It's a loud noise and then subsequent actions are quiet? That sounds like a good sidegrade.
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Isn't this just better quick and quiet?
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Huntress is one of like... Two killers that can actually make a full aura build work. Nothing has changed in that regard and if you had the last iteration of distortion she's also one of the few killers that could kill out all the stacks due to her substandard terror radius. It's exactly the same as it was before the…
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They've said their code doesn't allow for replays before. My understanding is that it's a native Unreal feature, but I guess they've built it up to where it doesn't work anymore.
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It's not going to happen. Nobody would ever get to finish a game on top of the issues you've pointed out.
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Yes, I would definitely love to turn chase music off completely so I can hear exactly what the survivor is doing at all times. What could go wrong?
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Ah, tiktok. Lots of worthy discourse on there. I've already resigned myself to basekit unbreakable from this tantrum. They got base BT(an excellent change) anti face camp(not a bad change) three gen system ( flawed but could be worse) and now, in the face of hard numbers, they'll tantrum about slugging to gaslight the…
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I like your first idea a lot! These are both super smart.
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It's better as a cute community culture thing.
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Dropping a pallet and getting hit meters away is symptomatic of packet loss. You ping can be as low as you like, but if your line is degraded or you're on a wireless connection the server cannot communicate with your client properly, leading to what you are describing. That's why there's different status symbols on the top…
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Do you think swfs infallibly call out exactly where the killer downed them?
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Sounds like you have very very bad Internet.
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That's funny. I suggested that exact BBQ buff a couple years back. It's still a good idea. Weave just needs to reveal the aura of the item. The oblivious is fine as it is. I'd go further with alien instinct and make the oblivious 25s. I love that perk irrationally.
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They will never add this, because they cannot moderate it. The chat filter shows they're invested in censoring what people in their game say, however flawed it is.
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There is no "perma wall hacks" in the game. You're just exaggerating every aspect of the game and it's undermining your post. If I cared to I could turn it around on survivors, but it's disingenuous and intellectually dishonest to do so.
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He really needs a couple minor changes.
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Jolt has a range and the screams aren't directional. If someone is screaming from jolt you can probably just y'know, see the gen being worked on. Discordance only works vs survivors that group on gens. Good survivors do not do this. It gets way way less valuable when you go up against good opponents. Surveillance works,…
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Nobody likes this? Huh. I think it's pretty cool. Items that you can only find in the trial seems good to me. Not a fan of the firecrackers though. Not unless they fix survivors clipping into your model to get saves.
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No you don't.
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They won't do this. The entire reason they added the finisher Mori was to make them more common to increase the perceived value of the skins with unique Moris attached. Or a Mori shop. Sorry you have to watch a brief animation sometimes 😥
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Good God, you're right. There's an area without thirty back to back God pallets. This must be remedied immediately.
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Old Circle was one of the strongest perks the game has ever seen. It's in a good spot right now.
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Every single perk you're complaining about has been nerfed. Severely.
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You come off as someone that rage blocks everyone that doesn't play exactly how you want them to. Do killers get to disconnect for free in this system?
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That's not quality of life. It's a buff to everyone. Even good swfs misscall what locker they're in. That information does not need to be infallible.
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Then make a thread about it. What a weird ass thing to be hostile over. I like the terror radius requirement of overwhelming presence, I just wish it lingered for while. My idea from a while back was that when survivors use an item while under the effect of it is that they're hit with a skill check that takes some charges…
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Well, it would be funny seeing all the survivors trying to become the obsession so they can use self care 2.0, at least.
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How so?
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No.
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This only works against people who are confused and frightened by the idea of interacting with a big glowing box. Condemned will never proc on survivors that just do tapes.
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It's interesting how people use solo as an excuse to run Windows. Are yall playing with swfs that call out every single pallet they drop, infallibly, throughout the whole map? Because that's the info Windows gives you. Constantly. I've never played with anybody that does that, nor could I remember that information if they…