Comments
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IIRC you can't mend until you snap out of it. It used to be brutal with old Lullaby and T3 madness, but I'm not sure if Mend/Madness interact this way anymore.
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Only reason I can come up with is his lack of strong counterplay at short height loops. On the flip side, he has insane counterplay at any jungle gym. Really depends on the map you get. Aside from that, most people I've talked to in my community about Trickster just think he's boring/unfun to go against, which I guess for…
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Considering Rule Set #2 was never made baseline for Pig, I have my doubts they'll even consider doing something about this. The only flip side, is that it's a passive effect, and it gets at least 1 survivor off a gen to run and grab it. Possibly multiple if they aren't aware someone else is going for it.