Comments
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As a solo and average survivor (1000 hours), I stopped due to the tunneling and slugging. I get so frustrated from most games. All usefull perks are nerfed because of SWF abuse. People keep asking to nerf SWF but they don't realise that most nerfs impacts solo survivors experience and new players. The current poll* asked…
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Hope they chance the game mechanics and not just create an underwhelming perk locked behind a licenced survivor.
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When 2 survivors are left and one of them is put in the dying state: The hatch should spawn.
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Yeah seems very fun having a swarm and "mimic" killer. It will allow "mind games" by simply faking survivors behaviours just to get closer or let them get closer. Imagine finding a generator with someone working on it. You get closer and he slaps you right away.
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The 8vs2 game mod seemed to work well why wouldn't it work for "8 empty husk survivor". Maybe Switch's spagetti hardware might not work. haha
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Luck does not affect chests.
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Same.
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The fact that they balance game around kills and not hooks states or effective hooks (hooking action) is mind blowing.
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I think you are right more strategies is the better. But you can't say that the tunneling and slugging amont we are facing is minor. Killers need to be rewarded "basekit" for spreading hooks and survivors should have another objectif. But also survivors should have "basekit" answer to most common playstyle (game feature).…
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"for people who cant play actual DBD" xD Can't talk about killers' side on 2v8 as i did not play it.