The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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So every game has this ruling in their End User Licence Agreements where griefing matches on purpose is bannable and they aren't afraid of banning players, and here we are suddenly afraid of doing it?
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Clearly you don't have any idea on how the game is mechanically done and you are spreading nonsence. Overwatch, CoD, Battlefield, Battlefront and other games that have an ingame system that allows someone in queue to ENTER an active match and REPLACE a disconnected player any moment. That is why these games do NOT have…
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Sure there are some ways to look into. It's called "ingame stats that we don't see but are recorded server side". Every dev with proper tools can basically look into that match by time stamps and see what everyone was doing.
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lol. If you get downed 10 seconds after the match started, try to escape and miss everything on 2nd stage that turns into vs 3 survivors at 5 gens and is equal to leaving the game on purpose. This evidence can surely be easily tracked.
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And I should waste my free SSD space recording all games trying to catch those questionable situations and killers who, sometimes, have addons/perks, so it's kinda a positive outcome and still trying to catch someone who is obviously acting suspecious? I don't have that good PC to "record" gameplay and I am not being paid…
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Once again, it doesn't explain why a trapper some matches ago was playing fine and he didn't catch me 7 seconds right after hitting me while I also sprinted and a trapper whom I faced some matches ago too but after hitting me and when I sprinted he still caught up to me right 7 seconds after. Bloodlust doesn't work that…
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Yeah, I know, made a mistake while typing. Still doesn't answer my concerns.