Righi

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Righi
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  • I don't agree with the change. Some killers, like the doctor, the hag, etc don't have the special attack that downs the survivor with a single hit, and so in general it takes longer to put them into dying state. If I use Hillibilly or Bubba for example, I don't even bother to waste a perk slot if I can use the chainsaw.
  • What is NERF?
  • What is it exactly? I don't understand
  • After 3 levels as devotion I realised I can delete the Hag's traps using the flashlight click on Survivor and rotate it
  • There is a issue with points assignment, not with capping. If it's easy to cap it with Prove Thyself I think the problem is with this perk, which is quite generous with the bonus and therefore I think PT needs to be recalibrated or even rethought, considering that you already get a bonus for co-operation. This applies also…
  • Because it may encourage farming, making the game potentially endless other than flat and hence boring. When in a match you are capped at 8,000 points on objectives - assuming you get iridescent emblem - then you can focus on doing something different, at the advantage of the team.
  • How do you say so? This doesn't apply quite to me . Let's say I am Rank between 2 and 4 and I achieve at my worst 1 iridescent, 1 gold and 2 silver, that means 11 points which is 1 point left to pip up. For example, if I die and last and survive long enough is silver (2 points); if I do almost the equivalent of two…
  • Guys your are fantastic! I'm loving this community I didn't expect so many feedbacks in a quite short time
  • Or probably me being a dumb and didn't notice most likely ahah
  • I have been a user of Iron Will in my all characters for long time but I haven't played DBD for a few months too and I hadn't noticed that before - I then suppose they tweaked that a while ago. But thanks folks, I'll keep an eye on that!
  • I don't get it though. If the perk literally says 'Survivors' Grunts of Pain are 25/50/50 % louder and regular breathing is 0/0/25 % louder.' and Iron Will decreases to 0%, then any % increase of 0% is still 0%.
  • I don't agree. How should that be a problem at all? I see the killer has already an edge over survivors because it can see them. Survivors on the other hand can't gear up based on who the killer is because they simply don't see it. Some perks could also turn much more useful against certain killers, for example Spine Chill…
  • I pretty much understand what the others want to communicate depending on the circumstances. I think 'come here' is unequivocal and can be used for suggesting your mates also not to get there. Or if I am injured and don't want to be healed because I know the killer is coming or I prefer rush into the gen, I just point…
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