The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Or how about making sabotaged traps get destroyed (And not spawn in the first place), but let him carry more and restock like Huntress hatchets (from lockers to reduce making more stuff on the maps)? I don't play trapper much, but all the running around and only being able to hold one trap were just too brutal compared to…