Comments
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Worst thing about this is, I agree with sluzzy on this one, I hate starstruck because it completely counters and removes the ability to sabo in most situations, and I think perks that basically are out to kill one specific play style are boring, kinda like lightborn.
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As a person who usually plays with 2 other friends and a random when I play survivor, I apologize for saying this but I'm not sacrificing myself and my friends for a random, sorry man
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Try my patented all rounder build, good for almost every situation: Bond: useful for finding teammates for teamwork and/or sandbag purposes Prove Thyself: Gens, do em Spine Chill: One of the most underrated perks in high level play in my opinion, useful for chase, and stealth And an exhaustion perk of your choice (I…
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God I run so many off meta perks because it compliments my playstyle, my first choice would probably be bond, the extra information it gives is invaluable, even in a swf, the second would be prove thy self as it compliments bond well for pressuring gens, and the last perk would have to be the head on/ inner strength combo,…
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Probably a combo of spine chill and bond, the information that those two perks provide together is invaluable, even in a 4 man swf, because I'd I'm working on a gen and spine chill turns off and on every few seconds I would normally get off of the gen, but if a see a survivor looping with bond I can reliably keep working…
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It's a bug with the nurse's spasmodic add-on that makes it so it infinitely stacks and you can reach speeds upward of 900+%, it's funny to watch trust me
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I'm going to go with a more obvious one, "The Enslaved"
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Old left behind?