Seal_Massacre

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Seal_Massacre
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  • Just want to thank everyone for their feedback. Whether it was for or against it. Just putting my personal opinion in the mix of things. Most of my community over on Twitch agrees with me. I will keep this thread in my bookmarks. Feel free to keep the discussion going. I'll be watching. =)
  • @SlowLoris Leave grades and grade rewards how they are now. But this would introduce a new ranked reward on how well you do each month for both sides. Could put it into a school grading system. A, B, C, D, F. A and B would get both BP and Iri Shards and maybe like a limited Charm or something small. Maybe one of those new…
  • @tubalcane I'm sure the queue times wouldn't be quite bad actually besides the top Bracket. But numbers let into that bracket aren't final. It's just an estimate right now.
  • @Emeal I'm not saying I tunnel very often. If the survivors give it to you that's on them. But even if they unhook in front of my face immediately I'll at least hit them and make them mend. But I'll still go after the person that did the unhook. Also that's on a case by case basis. Depending on what map I got as killer and…
  • @Emeal Also serious question. I'm not gunna bash you no matter your answer. I want this discussion to be as civil as possible because I love debating and conversing with others. But do you have the camp and tunnel every game playstyle? I'm just assuming you do due to your answers. If so take a week and try to play for 12…
  • @Evan_ Yes I do play both sides. More killer than survivor around a 70%-30% ratio in between the two. The best part about this game is the chase. My opinion but I'd say around 75% of the community loves being chased or doing the chasing. It's the core aspect of the game. Meaning no matter what side you play this should be…
  • Am I wrong though? This whole argument has been for the health of the game and a better matchmaking experience. And for what I said about Walmart employees wasn't a bash towards them. Just saying it's easier than any hard physical labor job out there. It was a comparison. I'd love to see your win rate %'s on playing 2…
  • @Emeal What makes your system of what good skill is more valid than others? Simple. Being able to 4k with 10+ hooks without camping and tunneling is much harder than Getting a 4k with 0-4 Hooks. It's literal statistics. What about players that express skills in different ways than you? what choice do they have? Also…
  • @Emeal Staying by the hook. Not moving and waiting for an unhook which survivors have to do. Yup. You're right. Sure beats wanting to find and chase survivors and spread pressure. A lot of the times if you do that multiple survivors will have to come for the save making your job easier than a cashier at a Walmart.
  • @Emeal Forcing hook stages is easy to do. Especially instadown killers or huntress or even Trickster or anyone running STBFL. Some scenarios require it. I get that. Mainly if everyone is injured or around the hook. But if you're just facecamping every hook to second, sorry to tell you but you're not good in anyone's book…
  • @NikeTag Yes. Even with Sloppy Butcher that's like a 5 second heal if the requirements are met if you stack it with We'll Make It
  • @jesterkind Not if rewards come from it. Like limited ranked skins, BP, Iri shards are rewards for placements.
  • I feel like the the first two combo way too hard with other perks. for example We'll be okay with We'll Make it, desperate measures and botany would be beyond busted. Last Countdown with resilience and current Made for this would be dummy OP. Do like the last one though. Kind of like Detective's hunch when a gen is…
  • @jesterkind This would be in a ranked mode setting. It would be a mode to where all the people that wanted to play as best as they can. I think it should still be applied to base matchmaking just not as strict in the casual mode. I understand people want to just play for fun with their friends and such but something needs…
  • I will never stop saying this to killers that just hold W around pallets. "JUST BREAK THE DAMN PALLET!" And you don't need BL if you just run Brutal strength. I agree with this perk being changed to an anti bloodlust perk. I ran brutal strength and Legion for their month and I think I underestimated how good it actually…
  • And same goes to survivors that sat on gens all game. Gaining little to no MMR for just doing gens and leaving. The point of this is for survivors want to interact with the killer more. Making the game more fun for everyone. If people wanted to raise their MMR for themselves they better go take a chase or two. So in turn…
  • @Evan_ So camping and slugging isn't going to be punished enough in this formula to make you drop MMR to get easier players. You're overthinking it. Since it's still a strategy you won't be rewarded as many points as a player that tries to 12 hook. With that being said most people that camp and slug and get 6 or less hooks…
  • @Evan_ That's literally what MMR is. It's meant to put players that are equal skill or as close as possible against you. Any other game you think it's fun to beat up up on bronze players when you're diamond? No.
  • @Evan_ I don't think that would be an issue with this formula. You can ask anyone that watches me play on Twitch that I try to get 12 hooks every game without camping and tunneling. You'll only see me tunnel if I'm having a bad game or if I'm dealing with Sabotaging goblins. I play fair as you possibly can and I still win…
  • There is a point reward system that has "Reunited" and "Distraction". If both are met while in a chase then points wouldn't be affected as much. Mistakes happen but you can tell when someone is intentionally sandbagging vs an accident. 15% of players would be placed into brackets 1+2, 65% of players would be placed in…
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