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SentientBee

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SentientBee
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  • Yeah the post by post response indicating a pretty clear disregard for the obvious is the only obstacle I can really see here. The question in the OP was why do killers get hate for these things, and after getting the responses most follow ups have just been "too bad / that's the game / why is it my problem". People state…
  • Speaking of context and intention, it's clear the entire purpose of your post is simply to refuse to look at the other side and deny the reality of the situation. That's fine, not everyone is going to agree. But never did I state that inherent unfairness nor perfect balance were avoidable or achievable, respectively. You…
  • Not a single time did I say I know anything else about the game better than the devs, nor did I imply that the devs weren't trying to create solutions. For a post about awareness, you don't seem to be exhibiting much more than you imply I am.
  • Again, simply because the devs condone or balance around it, doesn't mean that the gameplay is healthy. The devs, again, are not omniscient, or else none of these changes would happen at all, because it wouldn't matter, because it would be working as intended. As that's not the case, clearly there's some room for change.…
  • They can be wrong. They're not omniscient, they're also just people, trying to tweak and tinker until things come out a bit better than they were before. The reality is plain and simple, and your refusal to call it so is telling. Someone just picking up the game for the first game is probably more apt to tunnel and camp…
  • I understand the concept but disagree with it because after a point the reality is that camping and tunneling stop being those things when they are used tactically. A survivor bodily throwing themselves at a killer takes a risk, BT or otherwise, it's not tunneling at that point, because the survivor in question was in…
  • The immediate fallacy in your argument is that it explicitly disregards one of the primary purposes of camping and tunneling, which is that it's used to specifically impact individual players gameplay for the negative (ie; toxic). For all of BHVR's claims, the reality is that if the killer really wants one specific person…
  • I second the generator condition, if nothing else. As it stands, all it takes to not get a mask it to get tunneled at 5 gens or death hooked just before the gates open. You could earn 20k BP, finish three gens, run the killer for ten minutes, and still not get a mask in that game because of an atrocious conditional under…
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