Comments
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I'll be 47 in a few weeks and I've been playing games regularly since the early 1980's (Colecovision was my first system). My kids are now in their 20's. I don't see myself stopping any time soon. I hope to continue gaming long after I retire.
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This happens if you select "Go to the event tome" from the screen where you can see all the rewards and you have either Yunjin's or Trickster's head selected. You can see level 2 as well by selecting one of the level 2 rewards and selecting "Go to the event tome".
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Wonder if it was the same Dwight I was playing against the other day. He seemed to be going way too fast constantly and at the end of the game when the other killer and I closed in from both sides and downed him, he just disappeared and escaped (it wasn't hatch because there were more than 2 survivors left)
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In the US here as well. I selected the challenge to vault pallets or windows in chase, got the credit for it in the match, then when the match ended there was no progress toward the challenge. I hope it's sorted out soon. Update: I logged out and then back in and the challenge was in fact completed. Still getting errors…
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That's funny. Isn't teaming literally the point of the mode?
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This is directly contradicted by the fact that they just put shards into the rift for the first time and they are in the free track.
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I've only encountered one so far, but it didn't cause any noticeable performance issues (PS5) or significantly block my view while carrying. I have seen screen shots of the blocked view, though, so I understand it can happen.
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You can't really accidentally camp or tunnel. By definition those things need to be deliberate. Otherwise it's just bad luck or a poor decision by another player.
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Also working again for me. Thanks!
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Me too on PS5. Haven't been able to play since the new level of the masquerade tome opened. It goes back and forth between "unexpected situation" and "dedicated server not responding".
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Aren't the majority of the extra BPs coming from the cobblers? And aren't the cobblers being used in the regular mode? What massive BPs are you missing out on exactly? I know that some anniversary events give a few thousand BP and no doubt that can add up, but if everyone uses a cobbler, even in the normal mode 20k BP…
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It depends on what you're asking If you are looking for the new survivor's perks in another character's bloodweb then you have to prestige the new character to at least P1. Then the level 2 and 3 perks will appear in the bloodwebs of all survivors. If you are looking to get the level 2 and 3 perks for the new character…
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I agree with the second part. Fragments should convert to BP or shards once the rift is complete. Disagree with the first part, that most people have completed the rift at this point. I'm not even halfway through, though granted I have quite a few unclaimed challenges because I'm saving BP for the next chapter. I know that…
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Correct. It really wasn't until Symphony of the Night that the maps got that way. Castlevania 1, Dracula's Curse, Super Castlevania 4, Castlevania the Adventure, Belmont's Revenge, Bloodlines, Rondo of Blood and Dracula X all had linear platforming stages. Simon's Quest attempted some RPG elements with an open map but for…
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If anyone was struggling with "Earn 3 Unbroken emblems of Iridescent quality" from tome 16, this is the mode to get it. I just got 2 in the last half hour.
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I agree it's fun, but I see the novelty of it wearing off quickly. For anyone who doesn't know, tome challenges can still be achieved in this mode. So if you have any pending challenges to "kill X survivors by any means" or "kill the obsession X times" or "escape through the hatch" this is a good mode for those.
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I agree. At least you can't go back a level, but it would suck if you were only one pip away from the next grade. For anyone who cares, play the regular game mode until you advance a grade before trying the giant Oni mode.
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Oh it does. Must not be working properly for some. I know my game had to update, so maybe it requires a restart if it's not working correctly. It's hilarious playing both as and against giant Oni. I think the novelty will be short lived, but it was a nice surprise today.
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Still 2 million
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I wholeheartedly disagree. I enjoy and look forward to playing both roles. Sure there are some frustrating moments and there is much room for improvement but broken and unplayable are pretty far off the mark.
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They are indeed the level 2 completion rewards. You can see level 2 by selecting either head on the reward screen then clicking 'Go to the event tome"
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"Hit 10 survivor(s) within 30 seconds of them being revealed by an aura reading ability." For anyone who hasn't completed this one yet, you can get two hits off the same survivor if you can catch them fast enough. I would suggest Nowhere to Hide, Furtive Chase, and Lightborn. These give aura reading with survivors close by…
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I like to collect at least one event offering for every character too, and I've also noticed that they seem far rarer this evening than yesterday.
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I've tried this workaround and it seems to do the trick. I forget to do it most of the time, though, so I hope the issue gets fixed for good soon.
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Zarina and Carmina
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There are color blindness settings that can change some of the colors. That's the only way I know of in-game.
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I'm guessing it has something to do with the Iron Maiden cosmetics that are coming. I think when you equip one an Iron Maiden song plays. Streamers and content creators would possibly get a copyright strike if they couldn't disable it.
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I like Vanity Mirror with Dead Rabbit to reduce my Evil Within II terror radius. Add Monitor and Abuse to further decrease the TR when not in chase and you can still effectively sneak up on survivors without the reduced movement speed and lunge distance.
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It is really getting annoying. Loadout and cosmetics reset every time the game is opened.
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I cannot in any way imagine how no sound could possibly make the game easier for either role. Care to explain? Most other games I play with the sound turned down or off but for DbD I always wear good quality over the ear headphones so I can hear everything.
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You can, but it depends. Let's say you have 1,800,000 BP. You can still earn 200,000 from games. If you enter a code for 100,000, you will have 1,900,000 total but can still earn up to 200,000 from playing games because the 100,000 from the code wouldn't count toward the cap.
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This is also happening to me on PS5
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Noticed this today as well. Also on PS5. I can't offer much help other than file a bug report.
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FYI - for the tome challenge you will get credit toward the challenge even if another player is running the perk and blinds the killer. An overzealous Leon got it for me earlier today within 60 seconds of the match starting. I hadn't even encountered the killer yet. This may be a bug, but it should be helpful to some…
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Isn't Plague a sort of mummy character already? Some skins even have bandages iirc.
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I like it. Could also be a boon instead of having the time limit. Survivors within 24m of the boon have their auras duplicated. This would go well with a stage magician character.
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There is only one event item this time, so it wouldn't be much of a mystery.
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I don't find the snowballs toxic, even when I'm on the hook and the killer is pelting me with them. But to answer your question about what else can you do with them, breaking snowmen with them gets you 500-750 BP depending on if it's a decoy or not. That's what I've been using them for.
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I think the one you are referring to is the login reward from Dec. 22nd. Logging in between the 22nd and the 4th gets you that one.
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I don't think skill checks are meant to be difficult. I think it's intended for most players to make good skill checks 99% of the time. I think the real purpose is to draw your attention away from the rest of the game for a second or two. I'm constantly moving the camera and watching for the killer while repairing, but a…
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Sorry to be off topic but I agree with this. I mentioned it twice in the satisfaction survey. Even if they must be sold as full sets I want the option to mix and match wherever possible. And as far as licenses go, I have to imagine that only the most stubborn of license holders wouldn't concede to the mixing of cosmetics,…
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The first event match I played tonight was against a Chucky. He downed someone and I ran up to him and threw a snowball right in his face and ran away. I was laughing hysterically when he started chasing me.
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If matchmaking and match loading was faster I'd say 8-10 minutes. Ideally for me it wouldn't be more than 15 total minutes from the start of one match to the start of the next, including matchmaking and loading times.
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A banner or badge to show characters we brought to P3 before the prestige rework.
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carrying an item of ultra rare quality
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I play on PS5 and don't really notice a loading time issue. Logging in might take up to a minute, as does loading into a trial. Other than that things are more or less instant for me. Matchmaking can take some time, and the lobby too, especially if other players back out or don't press 'ready' but neither can really be…
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I can't say for certain but I believe the upgrade to the ps5 version is free if you own the digital ps4 version. Maybe someone who is sure can verify.
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I don't know about achievements but it counts as an escape for tome challenges. Just today I was doing an early challenge where you have to escape with 0 totems left. The killer dc'd as soon as the last gen popped (luckily all the totems were cleansed) and the challenge registered as complete.
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It can't be synced with steam but if you have it on PSN don't you already have it on ps4?