Skellywish

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Skellywish
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  • And I completely agree with that. But it could be a temporary solution while they figure something out. And it could fix the boosted killers problem.
  • I suppose it would be meta but it would help with end game for good killers. End game is practically game over for killers. The noed rework would actually give them a chance to turn things around.
  • That was the idea. Most of the complaining about noed is because of totems. Noed being a hex perk was a terrible idea in itself. And I suppose it does sound a bit like devour, but once you have it you can't lose the tokens, unlike devour hope. You can actually rely on this perk if you did well throughout the match.
  • But a lot of killers do and noed often allows for bad plays during the match. It boosts a lot of killers and is extremely annoying to go against. And not to mention that it discourages learning the killer.
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