The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Just as many killers DC as survivors? Ridiculous. Nobody believes you. Pretending you know the killer's motivation is ridiculous. Such nonsense about all the supposed killers who rage-quit because they can't "get them down in 30 seconds" and "no one takes the hooked camping bait". Again, nobody believes you. That's…
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Look, every side has complaints. That is fine. There will always be arguments about how to better balance the game. The issue is who uses those complaints to justify disconnecting in game and throwing tantrums during the in-game chat. That is my problem with survivors- for they do a lot of this and it is what makes this…
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Yeah, you probably would double-down on your crap behavior. After all, you have failed to understand the basic idea of my post. In some braindead fashion you have decided I am complaining that survivors complain- and pointing out in the same braindead fashion that both sides are "toxic." I explicitly corrected you but it's…
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Right. Because saying something about all the irrational butthurt in game is the same as contributing to it. You're a real brainiac.
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Yes, exactly. This is the common experience for anyone playing killer in DBD. This is also why I get frustrated whenever killers apologize for camping/tunneling or when devs sympathize with the survivor complaints about camping/tunneling. Sure, the devs have said explicitly that camping/tunneling are legitimate tactics,…
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Both sides have their complaints. My original post was simply that the complaints survivors have are used as justification for disconnecting and acting like babies in the post-game chat. Yes, both sides have their frustrations but no frustration should justify rage-quitting or throwing a tantrum in the chat, as is common…
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I'm not sure who you're responding to. I don't think any playstyle is toxic. Yeah, I know people use the term "toxic" to describe almost anything a killer or survivor does that frustrates an opponent, but that isn't what my original post was about. I think that if you play in a style that isn't an exploit or a hack then…
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You completely failed to comprehend my original post. I am speaking specifically about rage-quits and cancer in the post-game chat. I am not talking about general complaints people have when they play. Obviously. You're supposed to be "attacked" by the killer. Survivors are supposed to frustrate and thwart the killer in…
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Aww, and the average match lasts a whole few minutes! So awful! Its a "personal attack" to make the survivor lose by camping/tunneling! Tell me, when is it a "personal attack" on the killer? When the killer's hex is immediately removed? Is that a "personal attack" on the killer? How about when the killer is followed around…
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As I said, "what is a mori spammer"? You don't even know if that's the right term for what you're referring to. You basically made it up. Also, sounds to me like starting the animation but not completing it wouldn't stop the survivor from bleeding out. That may be annoying but it's not like the killer can hold the game…
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Do you people have any sense of proportion? And what is a "mori spammer"? Ridiculous. Again with the entitlement, telling the killer how to play. Both sides are not equally responsible for the cancer that is DBD game chat. Not even close. I completely agree that the killer should be rewarded for kills, not how the kill is…
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Yeah, it matters who complains most because I don't want to hear whiny crap in game. I don't want to hear it as survivor or killer. I have played hundreds of hours of both. Rarely do I come across a salty, angry killer blaming the survivors for how they played. Rarely do I get a rage-quitting killer. But from survivors it…
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If you're worried about extending the game you're too late. Having the locked hatch already extends the match, and the too-long match was one of the primary complaints about the prior hatch stand-offs. The unintended consequence of the locked hatch, as Lumi83 noted, is that the last survivor becomes overly cautious,…
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So I have played hundreds of hours- as you people probably have. The killers rarely bring toxic nonsense into chat. You would think the ratio of cancer the survivors bring compared to the killers would be 4 to 1. Not even close. more like 40 to 1. The survivors really are the problem when it comes to bringing their toxic…
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What is this "rightfully labelled as camping" nonsense? Anytime a killer hangs around anything, whether it be a particular gen or exit or hooked survivor, that killer is camping. The only question is whether people should feel entitled to complain about camping as if the killer did something wrong. In my opinion the answer…
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I agree the hatch closing is a bit too strong for the killer (and I killer main). Often there is more than one gen left to do, which means the survivor must announce his location to the killer upon completion of the gen. That makes evading a constant patrol of the last gens that much more difficult. The whole thing seems…