Comments
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It's pretty uncommon now, especially if you're trying to farm from the start of the match. Typically I'll only farm as killer if there's one gen left, and the survivors had a rough game, like teammates DC'ing or killing themselves on hook. Farming matches are just kinda boring and take too long, when I could just go next…
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Most of it doesn't bother me. Some stuff like running up with BT is really funny, as I'll just mentally count and down them when it expires, since many survivors do this when they're not near any pallets or windows. Only thing that really gets to me is getting hit by a late 59 second DS, it's much less common ever since…
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Mine is probably Father Campbell's Chapel, it's got my favorite main structure, feels pretty fun to play around in as both survivor and killer. A close second is probably the Temple of Purgation.
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Never unless it's for a mission or daily, since you usually get less BP using moris instead of just hooking survivors
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BHVR seems to just absolutely refuse to add any accessibility options, and as far as I know, have never even addressed the topic formally even though it's been such a huge complaint over the years. It's honestly embarassing, I'm not a programmer but I can't imagine adding something like colorblind options would be a huge…
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OP wants to keep pop pretty similar, but change each perk tier of pop to affect the % regression instead of the time to damage gens. The main change is that OP want a mini pop built into every killer that only does 10% regression for kicking a gen after hooking. This change basically turns pop into an upgrade for that…