Comments
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I find your proposal very interesting. Behaviour should seriously consider it. But of course, they won't do that for several updates.
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I totally agree. But I think Behaviour could use the opportunity to modify the effect to gain tokens. For example: For survivors, give a token when a survivor unhooks another survivor and doesn't go critical for at least a minute. Or for killers, give a token for each survivor that is hooked but has not been hooked twice…
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I'd like to add something that Anarchy753 didn't mention. With this update, we will be forced to raise our prestige level and go back to level 1. This will make it even harder to get the rarest add-ons, items and offerings. Both veterans and beginners will be affected by this aspect of the grind. I think Behaviour should…