The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Suppositious

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Suppositious
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  • I would imagine this game being at least 20 times scarier than it is right now, because it would be in 3d and dark as hell. Would honestly love this addition to this game.
  • Maybe it's the opposite and in favor of the killer, so when the countdown reaches zero nobody instantly wins but instead the hatch can not be used and the gens are slowed by half and maybe there's some lore to it to, Maybe the entity grows in strength weakening the effectiveness of the survivors. I think this would cut…
  • Yeah I bet there's someway that this could be a fair feature added to the game but I don't know how to balance something like this.
  • @inkedsoulz Yeah but the heartbeat isn't directional so you can still come from a unexpected direction. The red light isn't too bright to be seen from far away, so I think if we had darker map's to play on there would be a lot more stealth play from survivors rather than running from pallet to pallet
  • Love the ideas so far but here's another idea how about once a survivor is trapped once with a trap, through out that match the survivor may trip and stumble every now and then. (Because I mean you just got bear trapped don't think you would be running around after that) Think this would help slow the pace of that match…
  • Sounds like a good idea should put in the ptb to try it out.
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