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TallyEmUp

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TallyEmUp
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  • So here’s what I’ve noticed: Multiple generators pop at the same time based on the number of survivors who are dead AND have left the end game lobby. For every dead survivor, it will pop 1 extra. So for example the generators will go from 3 to 1 if 1 person is dead. 3 to 0 if 2 are dead. This bug however only messes with…
  • I apologize if this has already been reported. Upon searching I found no duplicate besides someone commenting on there being 4 generators when only 1 needs to be repaired, however it doesn’t mention the counter or whether it may be based on the amount of dead survivors.
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