TheCollector

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TheCollector
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  • I don't believe that it's intentionally survivors sided by design, I will say there's a number of factors that go into play that make it feel that way and also sometimes those factors make it feel killer sided. For example a good blight on a map that has a really good 3 gen and few pallets and alot of deadzones, vs a…
  • I like the idea just not in its current form. Maybe blocking 3 random dull totems however your limiting yourself to only 2 hex perks and corrupt won't block any hex totems only dull totems, and undying won't transfer to a corrupted dull totem. In theory this should protect against boons early on and encourage survivors…
  • Trapper is very map dependent. Where you put your traps is very important, a smart survivor can predict where your traps are based on which side of the map you spawned and the type of loop or Jungle gym. As a Trapper main myself I only set up 2 or 3 traps at the start then go for a chase and study survivors pathing to…
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