Comments
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Got it, got it, and got it! Thank you! Great idea, anyways! A suggestion for the appearance, I think a bit of a tribal look would be neat for this killer. A big bird skull as a mask, maybe a hooded cloak made of black feathers and some big clawed hands/gloves, the feet could be clawed too, or maybe they're just boots. I…
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I got it now! Thanks, then yes I enjoy this idea!!
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Perhaps there could be one level designed as a cartoon, a real dark rubber hose style? Or somehow live-action rubber hose, like it's obvious what the style is but it's realistic and terrifying, I don't know haha! It's a fun idea, good perks, it would be interesting to see a cartoon style incorporated into the game but I…
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I love the idea of utilizing the crows! I've always thought there should be something done with them. Rapt Attention has the potential to be brutal, but it's difficult to reach that potential it seems and I enjoy that, a good balance. How exactly does the Feast sacrifice work? Once it begins, are you stationary until the…
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Honestly this is very solid! I truthfully can't think of anything wrong here. That may be out of ignorance, for I'm not familiar with every single perk, you know, but I enjoy both the killer and survivor here. Pinhead would be a great licensed killer, I think, and something about the hooks feel like he should already be in…
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I actually really dig this! I'm a sucker for plays on stacked survivor effects, sadness, madness, they're great. But yes, good stuff so far, the perks could affect her movement speed, attack speed perhaps. Umm, I'm not too sure. Perks are hard, they're generally pretty general you know, not just specific to killers (gotta…
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For what it's worth, not everyone's an A-1 writer, and don't worry about your English, I understood the perk well enough. The only thing I wasn't too clear on, appearances (not insanely important perhaps), and, how does she hit with the nails? Are they thrown? Does she have to switch from her knife to the nails? Just a…
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Perhaps I'm a bit confused, but even if the fuse boxes are only a 3 second action, if they're both within the same area couldn't it still remain campable? Other than that I enjoy the idea here, makes things a little more interesting!
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That's a sweet idea!!! Definitely worth considering!
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It seems like it could be a fun, different way to play! Worth a try, I think
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Brutal! This character sounds fairly simple to play, but devasting without being overpowered. I think it would be cool if the spear could be thrown, perhaps this could be exchanged with the lunge...or both could be there! A smaller, weaker character with speed and range on its side sounds like a fun play style! I love it!
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I totally understand! They were good perks, and they do make sense from an intentionally difficult perspective. I was just curious about that very thing! Also, the Desperation perk was my bad understanding, thanks for the clarification. I enjoy this nonetheless! Keep it up!
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First of all, great concept! A werewolf killer would be sweet! Some suggestions: one, for the scent thing, I think 60 seconds is a huge a window for where a survivor was. That's a lot of time to move completely on the other side of the map or something, you know? It feels a little pointless at that circumstance. Unless of…
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Are these all general perks or part of a chapter you've thought of that I missed? Either way I enjoy these perks, they're simple but efficient. I particularly enjoy A Merciful Lie, though I don't doubt some would view it as encouraging tunneling. However if no one gets caught no one has to be revealed, yes? ;) Big Boned is…
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I love this! Honestly the only thing that keeps crossing my mind is trying to imagine Entity arms coming out of his back 😂 That Void perk is neat!
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Great idea! Definitely sounds like a complex character to play, but he has a lot of potential to be a problem for survivors! He's doesn't sound terribly overpowered either. He's powerful but it's slow. I love the idea of a pocket dimension! Seems very avoidable, so if you get put through the dimension, you definitely had…
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Pretty solid idea so far! I like it a lot! Love the simple tale of stubbornness with the dark twist. Feels like a lot of potential!