The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I really don't know why there's 5 variations and they all have the same issues Buildings are way too strong with breakable walls the killer is forced to break, School is a huge time waster, car loops are fine but there's way too many pallets overall that connect into each other. Could probably do with the Haddonfield…
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Please give this map a visual overhaul and rework, the special buildings on these maps (Pantry and The Docks) just feel so bad to chase around