Comments
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Pig: Original Trap -When a Reverse Bear Trap is placed on a survivor, its timer will instantly activate. -If a generator is completed, all active traps will have their timers reduced by 40 seconds. but because pig isn't allowed to be strong, there's also if a survivor is hooked, all active traps will have their timers…
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tbh, it's not that much of a problem for me when I play survivor (even though I mostly play killer). if someone gets hooked far away and the killer immediately goes towards me, I just hide in a locker the next time someone gets downed. It robs the killer of information, and gives them the false negative of "oh there's no…
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I don't use it entirely for knowing where generators are, but mostly for knowing possible 3 gens. If every generator that pops is one that was shown to me by Deja Vu, the killer is completely screwed on protecting their last generator. It'll be gone in less than a couple minutes if at least one other person is doing…
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Yea I mean it's like "wow I saved 10 seconds on a generator that I was working with my entire team with, we could've done so much more if we split up to two gens or have had a ton more pressure if we had split up completely". The reason prove thyself isn't op is because grouping up on gens is a bad idea most of the time,…
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Sorry, I forgot how toxic this community is, I'm sorry for trying to make something in this game more balanced. Seriously though, bnp should not give 25% almost instantly, but instead 25% as an additional increase over the entire toolbox, so that a brown toolbox could do 25 just from bnp in 16 charges, plus whatever…
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it gives barely any increase, and no increase at all if they're doing gens correctly. When I say that all survivors should be on different gens, I don't mean different parts of the map. I myself usually run deja vu (underrated perk) so that I can get rid of any 3 gen that I see because it reveals any possible 3 gen from…
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There is almost no reason to get Twins, they're unfun to play (imo from watching gameplay and reviews), unfun to play against, their perks are bad except for oppression which is just situational which could easily be picked up in a shrine some time, and their lore is just that they were hunted their whole life because…
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Understandable, to enjoy his videos you need to enjoy watching dbd gameplay, not just watching charismatic people who happen to be playing it. It's also interesting to watch him do stuff like placing a trap at the beginning of a game "this trap will be useful later" and then have the final survivor run into it at the end…
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I understand the idea but, as a killer main, prove thyself is not that good. The better choice for survivors is always 100% of the time to split up and work on multiple gens at once, which allows 2-3 gens done in 80 seconds. The same thing with two survivors on one gen is slightly different, with 44 seconds for one gen so…
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Gen speeds are honestly fine as they are, just not when brought with 4 bnp prove thyself and built to lasts. It's like saying that huntress is op because she has iri head and infantry belt. It's not the base strength, it's the amount it can be buffed. I honestly believe bnp should be removed or at least consume the entire…
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Pig, if you're destroying with most other killers the best thing to do is to just let one have hatch, but pig can just play around and bark at them while they struggle to get their trap off/stare at you as they realize they don't have time to get it off. Also she doesn't feel weak, unlike other killers like addonless…
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This might actually be addressed soon, a few questions on this recent survey were about the grind, 0an0d they weren't there last time so maybe the devs are finally thinking about it.
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I do not think perks countering other perks is good game design, because it means that they don't have to add ways to counter them without perks. For example, it's like if there was no way to hide from BBQ. Distortion or similar perks would be your only way to hide, making those perks meta or required. If you didn't have…
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This sounds okay at first, until you realize there are 1000 hour players that are still as stupid as bricks.
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I think it could only work if they can only affect themselves, speeding their speed up and going back through their own timeline like a video in reverse.
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YES! Sorry, I got those two perks confused. thank you.
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Same thing for killer, Legion is a perfect example of what the emblem system wants to happen so Legions often get high emblems, while characters like plague depip on a 10 minute long game that ended with a 4k. The fact that escaping as a survivor while doing a gen among other things isn't at least a safety pip, and getting…
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I don't think sexuality should be a main character trait of these insane serial murderers, as that would give the devs the idea to make their background (and thus the reason they're there) related to their sexuality, and a killer being a killer because of their sexuality wouldn't work. survivor would definitely work, or…
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if the maps were twice as big, like two maps just stitched together, it would just turn into two games of dbd as all the survivors spread out to do gens and the killers are forced to patrol the gens the survivors are working on, so there would never be any interaction between both sides of the maps. I think if the map was…
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OH I never knew that, I never thought of it being iri shards as well, I'll probably just save up. thank you!
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damn, I'm probably not gonna spend 30+ dollars for a skin. thank you!
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nope, her model isn't tall enough to get in the way and she had already left. She was in the exit gate doors when I started walking over in a straight line, when the lights just clicked on all at once.
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nope, I walked in a line directly toward it and didn't have to move around anything, the lights also just popped into existence all at the same time once i got closer.
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He can be very fun, I love hitting someone in frenzy then running away like 5 steps then doing a 360 and blocking them in the corner of their gen as they were mending only to down them as I get out.
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now I can't get looped as easily by red rank SWF, I always see one or two every day but I couldn't do anything at all over the weekend as I'm rank 9 and I can't do much against master loopers without bloodlust.
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I used to main trapper, and the amount of times a survivor would step through a trap just barely while I have to pick up the trap is stupid. Trapper has so much counterplay, he shouldn't also be countering himself just by placing down traps in places that actively hurt him.
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I think the miss penalty removal is a bad idea because this means 360s don't work on his power at all anymore, which means there's even less counterplay for him than there already is. Legion not being able to do anything about splitting up is the entire point of his counter, just like counters for plague to not use…
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many of these do not fit or are too strong/unneeded like pausing FF duration while regressing a generator, taking away the miss penalty (which would just lower the amount of counterplay survivors have against Legion and make him more like old Legion), and the 24 meter terror radius would be horrible for balance and it…
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oh, I hadn't actually seen that idea yet. I guess its such a common thing that a lot of people think of it.
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it's the biggest problem with playing legion right now, being punished for playing well.
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I have literally never seen someone in a match get a 4k while camping. spending 2 minutes standing still as killer without bothering any survivors (except one) is the best way to get yourself genrushed. don't blame the idiots camping cause most campers i see are either new or salty and don't care about winning, blame the 3…
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aren't auras supposed to be easy to see? isn't that the entire point?
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I don't even see why an advantage is so bad, because if one color is a lot easier to see than any other color, any person could just switch to that color and now they're on the same playing field.
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would you rather chase a survivor for 2 minutes when there's 3 other survivors working on gens or chase the same survivor later in the match when they're at a different spot and they can't do their infinite or they're at the same spot and they're the last one left so they're not getting anything done by looping, only…
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pallets themselves are ruining the whole idea of this game being a 'horror" game. idk if this would be balanced but giving survivors more things to help them run away from the killer such as open doors like the doors already on midwich or saloon, except the survivor can close it and it becomes a normal door. it wouldn't be…
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im not even joking it looks like dead by roblox auras
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tbh i know this is a joke but decisive does need to be changed. it's too easy to counter if you are actually tunneling someone and too annoying for people who aren't even tunneling. but the devs cant change it and wont change it now because too many survivors enjoy it at the moment and if it was changed to target tunnelers…
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Legion can be very strong and borderline op with the right perks, all you need is Sloppy Butcher and Bloodhound and you're B tier if played right. Combined with cooldown addons and perks like Monitor or you can be stronger than a highskill Huntress or Tombstone Myers.