The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I will admit, I had zero issue with Billy when he had the overheat mechanic. It required Billy to actually make choices about when and how to use his power. Now, he doesn't have to. Since they got rid of overheat, I've had an issue with him, for the main reason of not ever requiring him to play the game outside of his…
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I'm sorry, the brainrot got me.
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No this is perfect.
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Into killer? A couple hundred. I do mostly follow the bonus, but I have a special place in my heart for Ghostie, Freddy and non-Thana Legion. Gotta stab, and sometimes you just wanna do the murdering regardless of the bonus. True, I'm not suggesting I've mastered Billy, I'm suggesting the "mechanical difficulties" were…
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You won't miss a sprint in open spaces, so it is kind of irrelevant. Most loops, you can either curve, or mindgame. Vaulting is fine, except for when you hit them through the vault anyways. A pallet is irrelevant for the previous mention - you break it faster and resume revving. Most Billys I play against have forgone m1s…
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He's not slow enough to matter, especially given the speed buff. You don't ever have to follow up with an m1, you just immediately start revving and go again. Why m1?