The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I was thinking of a buff for Freddy that doesn't change his power. Failed gen skill checks no longer wake you up but healing ones still does (meaning you must be injured to wake yourself up) and if you aren't injured you can do a "self harm" action that puts you in the injured state and makes you scream.
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I had an idea for a new system in wich the emblems don't have a maximum you can't pass. Let me explain, let's say you need to repair 2,5 gens for an iridescent (4 points in the current state). Maybe make a system that give you more point the more you do. If you do 4 gens, you get more point than the actual iridescent…