The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
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Comments
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I enjoy the rework. I did like the old farm map but this is one is just as good if not better. I actually like all of the updates except for Crotus Penn.
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Yeah you guys are right. I hate playing in a match with him because I know it's a waste of time but I've learned to enjoy being hit halfway across the map. Now I record what happened and then laugh.
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Hanging Out While on the hook, if a survivor attempts to unhook you within the killers terror radius, successfully triggering a skill check will cause the entity to block you. Motivation For every survivor you unhook in a match gain an additional 10%/15%/20% wiggle speed.
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Noed was a big problem, and still is for a lot a new survivors. Once you learn to play the game noed isn't really a problem. Most of the survivor strategies are simple. 99% the exit the gate, while the other teammates look for the hex totem. That's IF you have a teammate on the hook, otherwise you all get out. I can't tell…
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Hangin' Out While on the hook, if a survivor attempts to unhook you while in 10 meters of the killers terror radius the entity will block it. This can only be triggered once during the first hook state.
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There are a lot of situations when 99% the gate can be helpful, and it can lead to a loss. I don't think it's fair to 99% a gen, and why would you want to honestly? If a killer is running noed and I have a teammate in the hook. The smart thing to do is to 99% the gate and then find the totem. I don't think theres anything…